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	LIST OF TECO COMMANDS, TECO VERSION 1132
	Last updated 9 March 1985.  Z=232280

(Note that a caret followed immediately by another character signifies a
control character, except inside FS flag names, where that is not necessary
because control characters are not allowed.)

^@:
<n>^@	for nonnegative <n>, is the same as ".,.+<n>".  For negative <n>, is
	the same as ".+<n>,.".  "10^@XA" puts the 10 characters after the
	pointer in a string in qreg A.

	<n>,0^@ returns -<n>; this is often useful.  <m>,<n>*0^@ returns -<m>;
	it undoes the ",<n>".  In other words, it extracts the first of two
	args.  If you want <m> instead of -<m>, use another ,0^@.

<m>,<n>^@
	returns the value <n>-<m>.

<m>,<n>:^@
	returns <n>,<m>.

^A	Inclusive-or (an arithmetic operator).

	Used in a file specification as the first or the second filename to
	stand for the default first name.

^B	A command for cleaning up after failing searches.  If the last search
	was successful, ^B does nothing.  If the last search failed, ^B moves
	to the end of the range searched if it was a forward search; to the
	beginning, if it was a backward search.  :^B does the same thing for
	failing searches but does FKC after successful ones.

	Inside search string is a special char which is matched by any
	delimiter character.  The set of delimiter chars is specified by the
	contents of q-reg ..D; initially, the delimiter characters are
	precisely the non-squoze characters (that is, all except letters,
	digits, ".", "%" and "$").

	May be used in a file specification as the first or second file name to
	stand for the default second name.

^C	when typed in from console, terminates the command string, and starts
	execution.  If the command executes without error, TECO returns to its
	superior without flushing the type-in buffer.  When proceded, it will
	automatically redisplay the buffer on display consoles.  When TECO
	returns, AC 2 will contain the address of the 7-word "buffer block"

	describing the current buffer--see the section "buffer block" at the
	end.  To type in a ^C in a TECO command string, use ^]^Q^C, which is
	specially arranged to inhibit the normal action of ^C at command string
	read-in time.  A ^C encountered as a command is an error.

^F	inserts its string argument, after deleting the last thing found with
	an S search or inserted with I or \ (won't work if pointer has moved
	since the S, I or \ was done).  Precisely, ^F is the same as FKDI.

^G	causes a "quit" by setting FS QUIT to nonzero.  The consequences of
	that depend on the value FS NOQUIT.  Normally, FS NOQUIT is 0; ^G
	will then stop whatever TECO is doing and return to its top-level loop,
	or to the innermost ^R invocation if any, to read more commands (but
	first TECO will redisplay the buffer).  In particular, it will cancel a
	partially typed-in command string.  All unread input except the ^G
	itself is flushed.  On printing terminals, output is also discarded.
	(If FS NOQUIT is -2 or less, this is inhibited).  If FS NOQUIT is
	positive, ^G still sets FS QUIT but that has no effect.  Thus, a
	program can inhibit quitting temporarily, or quit in its own manner by
	testing FS QUIT itself.  If FS NOQUIT is negative, setting FS QUIT
	nonzero causes an ordinary error (whose error code is "QIT"), which may
	be caught by an errset (:< - >).  If FS NOQUIT is less than -1, then
	in addition the input and output on the terminal are not discarded.

^H	backspace; it is illegal as a command.

^I	tab; in bare TECO, it is a self-inserting character.  In EMACS, or
	whenever FS ^I DISABLE is appropriately set, it is equivalent to a
	space.  In bare TECO, it inserts itself as well as the following string
	argument, so that Tab is equivalent to I Tab.  This was intended to be
	typed by the user himself; using it in a macro is foolish.

	Tab characters in the buffer or in typeout are displayed using tab
	stops at a spacing controlled by FS Tab Width.

^J	line feed; flushes current value.

^K<string>
	valrets a string argument to DDT with dollar signs replaced by
	altmodes.  (To cause a dollar sign to be valretted, use "^]^Q$"
	(ctl-close ctl-Q dollar)).  If the command string contains an P
	command, TECO command execution will continue with the character after
	the altmode ending the text string of the ^K.  ^K causes TECO to
	believe that the screen has been clobbered, so it will automatically
	clear the screen and redisplay everything at the next opportunity.  To
	avoid this, use "@^K" (if for example you know DDT will not type
	anything out, and will P the TECO).

	When TECO executes the .VALUE, AC 2 will contain the address of the
	7-word "buffer block" describing the current buffer--see the section
	"buffer block" at the end.

^L	form feed; clears screen on displays (when executed, not when typed).
	See F+ for more details.

^M	carriage return; flushes current value.  If FS STEP MACRO is a string,
	it is executed.  (If there is a ^J after the ^M, it is skipped over
	first.)  If FS STEP MACRO is a nonzero number, ^M does these things
	designed to step through the program a line at a time:  it displays the
	buffer unless there was typeout recently, then reads in a character and
	acts according to it.  Most characters simply tell ^M to return so that
	more commands will be executed.  However, there are the following
	special characters:

	^F	quit.  Like ^G, but ignores the setting of FS NOQUIT and does
		a real quit.

	^P	end stepping.  Zeroes FS STEP MACRO and then proceeds without
		stepping.

	^R	enter ^R mode.  On return from ^R, another character will be
		read and decoded.

^N:

<n>^N	sets the FS LINES flag to <n>.  Like "<n>FS LINES".  FS LINES
	controls the number of lines used for buffer display and, on display
	terminals, for all other output.

:^N	complements the FS TTMODE flag (initially 0).  TECO normally displays
	the buffer on printing terminals only if this flag is set.  User buffer
	display macros should exhibit similar behavior.

:<n>^N	like "<n>^N :^N"
	Note:  ^N in a search string is a special char which is matched by any
	char other than the char after the ^N in the search string.

^O<filename>
	bigprints <filename> on the device open for output.

	In a search string ^O is a special character signifying "OR" i.e., it
	divides the search string into two strings either of which will satisfy
	the search.  Thus, SFOO^OBAR will find either FOO or BAR, whichever is
	encountered first.

^P	alphabetic (ASCII) or numeric sort command.  The entire buffer, or the
	part within the virtual boundaries, is sorted, after being divided into
	sort records (i.e., things to be sorted) on the basis of the arguments
	given to the command in the form of three TECO command strings
	following the ^P, separated by altmodes.

	(Notes: (1) two successive null args will result in a premature end of
	command input, so use spaces where needed; (2) a dollar sign in any arg
	will be replaced by an altmode; (3) the three args will be left in
	q-regs ..0, ..1, ..2).

	The three expressions are used to divide the buffer into sort records,
	each of which has a sort key.  A sort key may be any substring of the
	record, or it may be a number.  The records and keys are found as
	follows:

	1. The pointer is moved to the beginning of the buffer, which is the
	beginning of the first sort record.

	2. The first command string is executed.  If the key is to be a
	substring of the record, this command string should leave point at the
	beginning of the key.  If the key is to be a number, it does not matter
	what this command string does.

	3. The second command string is executed.  If this command string
	returns a value, that value is the key.  Otherwise, this command string
	should leave point at the end of the key.

	4. The last command string is executed.  This should move the pointer
	to the end of the sort record, which is also the beginning of the next
	record.

	5. If step 3 or 4 leaves the pointer at the end of the buffer, the
	creation of sort records is complete, and the sort takes place.

	Otherwise, go back to step 2.

	Sort records and keys may be variable length.  No character (i.e., a
	shorter key) sorts before ^@, and keys are considered left-justified
	for the comparison.  Numeric keys are always "less" than any string
	keys.  Failing search commands are not errors while scanning for sort
	records, unless the FS S ERROR flag is nonzero.  It is recommended
	that this flag be set, since code is easier to debug if all searches
	which are supposed to be allowed to fail have an explicit colon.

	There is nothing to prevent overlapping records from being specified;
	the sort will copy each record so the overlap region will be
	duplicated.  Insertion and deletion are allowed but know that TECO
	remembers the boundaries of records and keys as character numbers, so
	deleting chars from a record already delimited will shift chars from
	the next record into it, etc.  The sort is stable.  :^P sorts in
	reverse order.  If FS ^P CASE is nonzero, ^P ignores case; that is, it
	sorts lowercase letters as if they were the corresponding uppercase
	letters.

^Q	^Q in a search string causes the next char to be quoted, i.e., it is
	treated as an ordinary char even if it normally has a special meaning
	("^Q^Q" is a normal ^Q; ^Q works only at execution time, not at command
	string read-in time, so rubout cannot be ^Q'd).  This also works inside
	file name specifications.
		^R MODE

^R	real time edit feature, intended mainly for display terminals.  The
	position of the pointer is represented by the terminal's hardware
	cursor, rather than by any printed characters (^R ignores the contents
	of ..A, except on printing terminals).

	All non-control-non-rubout characters are normally self inserting; the
	others are normally editing commands.  The user may redefine any char-
	acter by means of the FS ^RCMAC flag.  In ^R mode echoing is turned
	off, so typed-in characters manifest themselves only by their effect on
	the displayed buffer contents (but see FS ^R ECHO).

	Any command may be given a numeric argument, which most commands
	(including all characters that insert themselves) treat as a repetition
	count.  If no argument is specified, 1 is the default, but commands can
	distinguish between an explicit 1 and a defaulted 1.  The argument is
	computed as follows:

		<arg> = <basic arg> * (4 ** <exponent-of-4>)

	where <basic arg> is the explicit argument, if any, or 1 otherwise.  An
	explicit argument is given with ^V or by control-digits.  <expt-of-4>
	is initially 0 and incremented by ^U.  All commands except argument-
	setting commands discard their arguments even if they don't use the
	arguments.  Three flags contain the argument data:  FS ^R ARG contains
	the explicit argument, if any, else 0; FS ^R EXPT contains the
	exponent of 4; FS ^R ARGP, if zero, indicates that no arg has been
	specified (neither the explicit arg nor the exponent of 4); if 1,
	indicates that only an exponent of 4 has been specified, and the basic
	arg is still 1; if 3, indicates that an explicit arg has been speci-
	fied.  The 4 bit, if set, indicates that the argument should be
	negated.  (Control-Minus sets this bit.)  All three are zeroed after
	any command that doesn't identify itself as an argument setting command
	by clearing FS ^R LAST.

	Any character may have a program associated with it, using the FS
	^RCMACRO command.  If that is done, when that character is typed, TECO
	will execute the program instead of inserting the char or using it as a
	built-in command.  The definition of a character may also be treated as
	a q-register in the "Q", "U", "X", "G", "[", "]", "M" and "FQ"
	commands; see "Q" for directions.  When the program is executed, q-reg
	..0 will contain the character being handled.

	When errors take place inside ^R, or in macros called from ^R, after
	printing the error message TECO returns control to the innermost
	invocation of ^R (unless FS *RSET or ..P is nonzero).  The same thing
	happens for quits.  See ..P.

	One may wish to have a mode in which most editing commands are
	disabled, and most characters that are normally editing commands are
	self-inserting instead.  The FS ^RSUPPRESS flag, when nonzero,
	suppresses all built-in commands except rubout and all user defined
	commands whose definitions do not begin with "W".  (Since "W" at the
	beginning of a macro is a no-op, the only reason to have one there is
	to prevent suppression.)  When a character is suppressed as a command,
	it becomes self-inserting.  An additional feature is the FS CTL MTA
	flag; when it is negative, all control-meta-letters (and ctl-meta-[, ],
	\, ^ and _) have their definitions suppressed; this mode is useful when
	editing TECO commands.

	In "replace mode", printing characters overlay a character instead of
	making the line longer.  Replace mode is controlled by FS ^R REPLACE,
	which see for more details.  A more general facility for changing what
	ALL printing characters do is FS ^R NORMAL.  If this is nonzero, it
	counts as the definition of all "normal" characters.  That is, the
	definition which all printing characters initially have says to do
	whatever FS ^R NORMAL directs, and otherwise (if it is 0) insert or
	replace.

	You can redefine all "normal" characters whose Lisp syntax in ..D is
	")" by putting a function in FS ^R PAREN.  This function will be
	executed IN ADDITION to the actions for handling all "normal" charac-
	ters.  This is good for something to point out the location of the
	matching open-parenthesis.

	Normal characters which you don't redefine in one of those ways will
	sometimes be subject to system echoing, when that is implemented.  This
	improves efficiency so it is done whenever it is safe.  Characters
	which have been redefined and thus made not normal cannot be echoed by
	the system.  If you redefine what "normal" means by making FS ^R
	NORMAL nonzero, system echoing will be turned off entirely.  Sometimes
	Space is redefined with a definition which never does anything but
	insert a space unless the horizontal position is beyond a certain point
	(at which point it will typically break the line).  Then it is desir-
	able to enable spaces to be echoed when the cursor has not reached that
	column.  This can be done by means of the FS ^R EC SD flag.  Set it to
	the definition which Space has in that case, and set FS ADLINE to the
	column up to which it is safe to echo Space.  Then, when Space actually
	has that definition, the system will be told to echo spaces but only up
	to that column.

	By setting FS ^R INHIBIT nonzero, you inhibit display updating.  But
	^R still remembers what is necessary, and as soon as FS ^R INHIBIT is
	zero again the updating will be done.

	Conversely, you may wish to inhibit the feature which causes redisplay
	to be suspended when input is available.  Setting FS D FORCE nonzero
	does this.

	The ^R-mode input dispatch table is actually indexed by 9-bit TV
	character code.  Each 9-bit code can be redefined.  The list of ^R-mode
	initial definitions that follows refers to the characters obtainable on
	non-TV's--in other words, the 9-bit characters which are the results of
	reading in the 14-bit codes 0000 through 0177, which are precisely the
	9-bit characters which are equivalent to some 7-bit ASCII character.  A
	subsystem which is not TV oriented need not worry about the 9-bit
	character set; by using FI, and FS ^RCMACRO always without the atsign
	modifier, it can handle ASCII characters throughout.  TECO will
	automatically do the conversion to and from 9-bit characters on TV's.
	For those who wish to handle the 9-bit character set, the definitions
	of all 9-bit characters are listed in the section "TECO's character
	sets," along with the appropriate conversions between character sets.

	One may wish to have some operation (such as filing the buffer away)
	performed every so often while in ^R mode.  See "..F" for how to do
	this using the "secretary macro" feature.  FS ^R DISPLAY can be set to
	a macro which will be run every time ^R is about to do nontrivial
	redisplay.

	Although ^R mode is intended for display terminals, the creation of
	large macro-systems intended for use with ^R mode has made it necessary
	for ^R to work at least marginally on printing terminals.  Since the
	physical cursor is not suitable, the ordinary TECO cursor is used
	(whatever is in ..A).  The buffer is displayed only when the screen is
	"cleared", such as by giving the built-in ^L command.  Also, unless FS
	^RECHO > 0, characters actually read by the ^R-mode command loop are
	typed out, although echoing is still turned off.  This echoing can be
	made to happen even on displays by making FS ^RECHO negative (this is
	unwise to do if there is no echo area).

	Setting FS ^R SCAN to nonzero causes ^R commands to try to imitate
	printing terminal line editors by echoing the characters that they
	insert/delete/move over.  In this case, FS ^R ECHO should be set to 1.
	FS ^R MAX is the maximum size deletion or insertion which ^R will try
	to print in the fancy way.  If you define FS ^R TTM1, it gets to try
	to handle any redisplay ^R does not have a way of handling.  See its
	definition.  Note that ^R recognizes insertion, deletion, and cursor
	motion from the values returned by the user's command definitions--see
	the following paragraph.

	Macros and ^R - reducing redisplay:

	Whenever control passes from normal TECO to ^R (that is, when a ^R is
	executed, when a @V is executed within a ^R-mode macro, or when a
	^R-mode macro returns), ^R must be able to update the screen according
	to the changes that have been made in the buffer since the last time ^R
	mode lost control.  ^R can do that in a way that makes no assumptions,
	but that way is slow.  If information is still available on what areas
	of the buffer were changed, that info can be passed to ^R in the form
	of numeric args, and ^R will save time by assuming the info to be
	correct.  If the info is not correct, the screen will not be properly
	updated.  The options are:  no args--the usual case--means assume
	nothing.  One arg means that the buffer has not changed, although the
	pointer may have moved.  The actual value of the arg does not matter in
	this case.  Two args should specify a range of the buffer outside of
	which nothing was changed.  ^R will limit redisplay to that range if
	possible.  ^R also knows what to do about macros that type text out; if
	Q..H is nonzero when ^R is entered or returned to, ^R will not do any
	displaying until it has read one character (and executed it, unless it
	is a space).  If the selected buffer when you return to ^R is not the
	same one that was selected when ^R was previously in control, then it
	doesn't matter what args you give.

	If you like ^R mode, try:

		:I..G EL 90^S ^R :I..B Q..H"N 90^S ' ^R

	The commands are:

	 Control-Minus
		negates the argument of the next command.

	 Control-digits
		accumulate a numeric argument for the next command.  Thus,
		control-5 ^N will move down five lines.

	 ^A	go to beginning of current line (0L).  With argument, <arg>-1L.

	 ^B	go back over previous character (R)

	 ^C	complements the state of the comment mode switch.  Types "C"
		for comment or "T" for text at the bottom of the screen, to say
		what mode you're in.  When in comment mode, the ^N and ^P
		commands begin by going to the end of the line and if the last
		character is a semicolon, deleting it and any preceding tabs.
		Then, after moving to the next or previous line, if the line
		has a semicolon in it the pointer will be left after the
		semicolon; otherwise the pointer will move to the end of line,
		and enough tabs will be inserted to move the pointer at least
		to the specified comment column, followed by a semicolon.
		Numeric argument is ignored.

	 ^D	deletes the next character after . (D) If FS RUBCRLF is
		nonzero, ^D before CRLF deletes both the CR and the LF.

	 ^E	moves to end of line (:L).  With argument, <arg>:L.

	 ^F	goes forward over the next character (C)

	 ^G	flushes any numeric argument or case-shift, unsets the mark if
		it had been set, and resets the case-lock.  When ^R is actually
		in control (as opposed to a macro running inside ^R), ^G's
		quitting action is suppressed, and ^G acts as a command
		instead.  Thus, it does not flush any type-in.

	 ^H	(backspace) inserts itself.

	 ^J	(linefeed) inserts itself.

	 ^K	kills to eol (K).  With arg, <arg>K.  The text deleted is put
		in q-reg ..K.

	 ^L	redisplays the screen (used to recover from datapoint lossage).
		Chooses a new window.  A numeric argument specifies the number
		of lines of buffer to display--useful on printing terminals.
		On displays, if only a part of the screen is being used at the
		moment, only that part is cleared.

	 ^M	inserts a carrage return-line feed.

	 ^N	goes to next line (L).  With argument, <arg>L.

	 ^O	inserts a CRLF, then backs over it.  "^Ofoo" is equivalent to
		"foo^M" but often requires less redisplay.  With argument,
		inserts <arg> CRLFs and backs over the last.  If you want to
		insert several lines in the middle of a page, try doing ^U^U^O
		before and ^U^U^K afterward.

	 ^P	goes to previous line (-L).  More generally, -<arg>L.

	 ^Q	inserts the following character directly, regardless of its
		meaning as a command.  If the char isn't already in the input
		buffer, ^Q will prompt with a "Q" at the bottom of the screen.
		An argument to ^Q causes it to insert the same character <arg>
		times.  ^Q is not affected by replace mode; the quoted
		character is always inserted.

	 ^R	causes the column the pointer is at to become the comment
		column.  Argument is ignored.

	 ^S	reads a character and searches for it.  "^SA" in ^R mode is
		like "SA" in TECO.

	 ^T	sets the ^R-mode mark at the current pointer position.  The
		mark is really the value of FS ^RMARK and is used by the ^X
		and ^W commands in ^R mode.  If FS ^R MARK holds -1 there is
		no mark; that is the case initially and after any insertion,
		deletion or quit in ^R mode.  Attempting to use the mark when
		there is none rings the bell.

	 ^U	increments the exponent-of-4 for the next command.  This
		usually is the same as repeating it 4 times.  Does not use any
		previous argument, but leaves it around for the next command.

	 ^V	sets the basic arg for the next command.  The argument is
		composed of digits optionally preceded by a minus sign, echoed
		at the bottom of the screen and turned into a number in the
		current radix (FS IBASE).  The first non-digit terminates the
		arg and is treated as a command.  ^G will flush the argument.

	 ^W	kills everything between the current pointer position and the
		mark, putting the deleted text in q-reg ..K.  If there is no
		mark, nothing is deleted and the bell is rung.

	 ^X	sets the mark at the current pointer position, and moves the
		pointer to where the mark had been; in other words, exchanges
		the mark and the pointer.  Does nothing if there is no mark.
		Do this several times to see both ends of the range that a ^W
		command would delete.

	 ^[	(altmode) terminates edit

	 ^]	reads a q-reg name and executes that q-reg as a macro.  The
		q-reg should contain ordinary TECO commands, not ^R mode
		commands.  The numeric arg to the ^] will be given to the macro
		which will see it as the value of ^Y (If no argument is
		specified, ^Y will be 1, but F^X will indicate that the macro
		had no argument).  The macro may return values to ^R telling it
		which areas of the buffer may need redisplay (see below).  If
		the macro is to return values, it should end with a space--
		otherwise, the values might get lost within TECO.  Example:

			".,( G..K .) "

		gets q-reg ..K and returns 2 values limiting the range of the
		buffer in which changes took place.

	 ^?	(rubout) deletes bacwards (-D).  If FS RUBCRLF is nonzero,
		rubout when the pointer is after a CRLF deletes the whole CRLF.

	 ctl-rubout
		deletes backwards like rubout, except that tabs are converted
		to spaces and the spaces are deleted one at a time.
^S:
^S	in a search string is a special character which should be followed by a
	Lisp-syntax value and matches any character whose Lisp syntax in Q..D
	matches the specifed syntax value.  For example, ^S( matches any
	character whose Lisp syntax is "(".

<n>^S	if <n> is positive, sleep for <n> 30ths of a second.  If <n> is
	negative, sleep until system run time (what FS UPTIME gets) = -<n>.

<n>:^S	sleep for at most <n> 30ths of a second, returning immediately if there
	is any input available.  Returns the value of FS LISTEN (nonzero if
	input is available).

^U	display in the user-specified manner the directory of the current
	default device.  That is, invoke the user's buffer display macro if
	any; otherwise on display consoles display in the standard manner, but
	do nothing on printing terminals.  These are the same actions TECO
	always takes at the end of any command string whose last command was an
	E-command.

	Note: if ^U is typed as the first character of a command string, it is
	executed immediately when read.

^V	pops the "ring buffer of the pointer".  ^V when the first character of
	a command string acts immediately, resetting the pointer to the value
	it had before the last time it was moved.  Successive ^V's will undo
	earlier changes of the pointer.  Up to 8 changes are remembered to be
	undone.  Motion caused by the use of ^V in this manner does not get
	saved to be undone.  ^V not the first character typed is slightly
	different.  It pops the ring buffer into the pointer, and returns as
	its value the number that then remains on the top.  If that returned
	value is put in Q..I (which is what gets pushed on the ring buffer at
	the end of the command string) you can fool TECO's top level into
	thinking that the pointer was not moved by the command string that just
	finished, so nothing will get pushed back on the ring buffer (this is
	exactly what ^V as the first character typed does).  If TECO's top
	level is not in use, the program that is running must be hacked up to
	push explicitly on the ring buffer (using <n>^V) in order for anything
	to appear on it.  If ^V attempts to jump out of the buffer, the pointer
	is not moved, but the ring buffer is popped.  A "NIB" error happens.

:^V	returns the value on the top of the ring buffer, without popping it or
	changing the pointer.

<n>^V	is equivalent to <n>FS PUSHPT.  It pushes <n> onto the ring buffer
	unless <n> equals whatever is at the top of the ring buffer.

<n>:^V	pushes <n> onto the ring buffer unconditionally.

^W	pops all the way to top level, exiting from any break-loops and not
	running the user defined error handler in ..P.

^X	Only defined inside macro.  Its value is the first arg of the M command
	which called the macro.  See the F^X command for a more sophisticated
	way for macros to examine their arguments.  Note: ^X typed as the first
	character of a command tells TECO to type out the whole error message
	associated with the most recent error.  If the flag FS VERBOSE is zero
	(normally true on printing terminals) TECO normally types only the
	3-letter code.  Use ^X to see the whole message if you don't recognize
	the code.

	In search string is a special char which is matched by any character.

	May be used in a file specification as the first or the second filename
	to stand for the default first name.

^Y	like ^X, only second or only arg of the M command.  If ^Y is the first
	char typed in in a command string, the most recently typed command
	string longer than 7 characters (not counting the 2 altmodes) is
	inserted in the buffer.  This is a loss recovery procedure.

	may be used in a file specification as the first or second file name to
	stand for the default second name.

^Z	normally causes an interrupt to DDT when typed.  However, one can be
	given to TECO by quoting it with ^_ , in which case it is a normal
	command:  with no arg, its value is a pseudo-random number.

<n>^Z	inserts <n> random letters before the pointer.

Altmode	terminates following text argument to certain commands; two successive
	altmodes terminate a command string in the bare TECO command loop, and
	begin execution of the commands in the command string.  Execution of an
	altmode as a command depends on the setting of FS NOOP ALTMODES.  If
	the flag is >0 (old-fashioned mode), altmode acts like the ^_ command.
	If the flag is negative (default mode), altmode is a no-op.  If the
	flag is zero (losing mode), altmode is an error as a command.

^\	exits from the innermost macro invocation, unwinding the q-register pdl
	to the level it had when the macro was entered, and popping all itera-
	tions that started inside that macro.  Note that if Q..N is popped this
	way, its previous contents (before the pop) will be macroed (after the
	pop is done).  This enables macros to arrange arbitrary actions to be
	performed whenever the macro is exited, no matter for what reason.  See
	also FS BACK RETURN.

:^\	exits from the innermost macro invocation, without unwinding the
	q-register pdl.  It does pop iterations.
		^] string substitution

^]	is not really a command.  It is a special character that makes it
	possible to substitute the contents of a q-reg into the TECO command
	stream at any point (such as, inside an I or S command).  ^] is pro-
	cessed when TECO reads a character from the command buffer (i.e.,
	before anything like insertion or execution is done to the character.).
	It gobbles the next character and decodes it as follows:

	^A	sets the one-character flag (see below) then reads another
		character and interprets it as if it had been typed after a ^].

	^Q	gobbles another character and returns it to TECO superquoted
		(i.e. It will not act as a text terminator, in a search string,
		it will have no special effect, etc.)

	^R	is the beginning of the name of a q-reg to be substituted.

	^S	cause the superquote flag to be turned on (see below) then read
		another character as in ^A

	^T	cause the delimiter flag to be turned off (see below) then read
		another character as in ^A

	^V	followed by a q-register name, causes the char whose ASCII
		value is in that q-register as a number to be substituted in.
		That is, after ^^AU0, ^]^V0 will substitute an "A".

	^X	reads a string argument to the M command that called the
		current macro, and substitutes it in.  ^]^X pushes the current
		command buffer onto a special pdl, then causes the normal macro
		pdl to be popped one level (the macro pdl is pushed onto each
		time an M command is executed.  It is also pushed onto by
		^]<q-reg name> (see below)).  TECO will then proceed normally,
		reading from what is essentially a string argument to the
		current macro, until an altmode is encountered.  This altmode
		will not be passed to TECO, but will instead cause the command
		buffer to be repushed on the macro pdl and the special pdl to
		be popped, thus restoring the state of the world.  If a real
		altmode is desired in a string argument, ^]$ (dollar sign)
		should be used.  If TECO had been in any state other than read-
		ing commands (e.g., reading a string to be inserted) then the
		characters read in the string argument will be protected from
		being taken as text delimiters.  Thus I^]^X is guaranteed not
		to terminate somewhere in the macro argument.  If this is for
		some reason undesirable, a ^T (see above) should be used
		between the ^] and the ^X (^]^T^X).  Characters are not normal-
		ly protected from being interpreted specially in searches, etc.
		If this is desired, use ^S (eg. ER^]^S^X bar will cause the
		file <macro argument> bar to be selected for read, even if the
		macro argument has spaces, semicolons, etc.  in it.).  If the
		one character flag had been on only one character will be read
		as an argument instead of an entire string.

	^Y	acts like ^]^X, but only one character is taken from the previ-
		ous command level.  Has the same effect as ^]^A^X.  Additional
		^] calls will be chained through, with the final character com-
		ing from the last command level not indirected.

	^[ (altmode--usually printed "$")
		pass a superquoted altmode back to TECO (same as ^]^Q )

	^]	pass an actual ^] to TECO

	"	pass a superquoted doublequote back to TECO.

	$ (dollarsign)
		pass an ordinary altmode back to TECO (see ^X above)

	.	is the beginning of a q-reg name.  Multi-character q-regs such
		as Q..A can be substituted with ^] just like single-character
		q-regs.

	0-9	the current command stream (executing macro) is saved and TECO
		begins reading command characters from the contents of the
		specifed q-register 0-9.  After all of the characters in that
		q-register, which must contain a string or buffer, have been
		read, reading of the macro which contained the ^] itself will
		resume.  Delimiter protection and superquoting are handled as
		for ^]^X.  For example, I^]1 is equivalent to G1 (Note:  G1 is
		optimized to be much faster than I^]1), because any altmodes
		in the string in q-register 1 will be delimiter protected so
		that they do not terminate the I command.  S^]1 will search
		for whatever string is in Q-register 1.  Altmodes in the string
		will not end it, but ^B, ^N, ^O, etc. will have their normal
		special functions.  S^]^S1 superquotes the string and makes
		even those characters behave like ordinary ones.  The contents
		of the q-register are saved so that storing into the q-register
		while they are being read does no harm.

	@	@ ("indirect") causes the characters substituted in by the ^]
		to be treated as if they in turn had a ^] in front of them.
		Thus, after :IA.B, ^]@A will substitute q-reg .B.  After
		:IA.Bfoo, ^]@A will substitute the contents of .B, followed by
		"foo".  I may change that if I can see an easy way.

	A-Z	like 0-9 (insert q-reg)
^^<char>
	(ctl caret) has the value of the 7-bit ASCII code for <char>.

^_	(Note that in order to type this character to a program, it must be
	typed twice, due to ITS hackery.)  Ends execution of the command string
	"successfully"; the TECO will log out if disowned, or return to its
	superior if a ^C ended the typed-in command string.  Otherwise, or
	after TECO is P'd, TECO will reset all stacks (if FS *RSET is 0),
	then maybe display the buffer or directory (using the user's supplied
	macros in Q..B and Q..G if any), and go on to read another command
	string.  It is not wise to use this as a nonlocal exit from a macro;
	that is what F< is for.  The main use is to restart TECO's command
	reading loop at the current stack levels--useful when a user-defined
	error handler wants to transfer to a TECO break loop.  TECO's command
	loop puts a ^_ at the end of every command string to make sure that it
	gets control back when the command string terminates.  Otherwise, in a
	break loop, control would return right back to the suspended program.

  (Space)
	Spaces around arithmetic operators are ignored.  Spaces between two
	values in lieu of an arithmetic operator count as a "+", except that
	spaces by themselves before a command that can use an argument do not
	count as an argument.

!<label>! defines <label> for use by O command (q.v.).
	This contruct is also the standard way of putting comments in TECO
	macros.  It is ignored in execution.  However, quotes and angle
	brackets inside the label are counted when quotes are being balanced in
	a conditional or angle brackets in an iteration.  This is useful,
	because if the commands in a conditional need to have unmatched quotes
	you can put in matching quotes inside a label to make the whole thing
	balance.  The same is true for unmatched brackets in an iteration.  For
	example:

		Q1"N !"! FTYou're losing'
	or	< Q1; EDFOO < !>! >

"	starts a conditional.  The character after the " gives the condition.
	It is followed by conditionalized commands, up to a matching '.  If an
	else-clause is desired, the ' should be followed immediately by "#,
	with perhaps CRLFs, spaces, or comments (see "!") in between, followed
	by the contents of the else-clause, followed by another '.  A condi-
	tional may return a value.  The conditionalized commands must be
	balanced as to quotes.  If some commands contain unmatched quotes,
	place extra quotes inside a label (see "!") to balance them out.

	The argument to the conditional is normally gobbled up by the condi-
	tional, and the first conditionalized command receives no argument; see
	F" for a variant conditional that passes the argument along instead.
	FS STEPMAC will be processed on entry to a successful conditional.

	The conditions that now exist are:

	Char:	Condition succeeds if numeric arg to " is
	 A	the ASCII code for an alphabetic character.
	 B	the ASCII code for a delimiter character
	 C	the ASCII code for a non-delimiter character.
	 D	the ASCII code for a digit.
	 E	zero.
	 G	positive.
	 L	negative.
	 N	nonzero.
	 U	the ASCII code for an "upper-case" character (anything other
		than 140 through 176 octal).

	Any condition can be reversed with a ":"; thus, 0:"E fails.

	The delimiter characters are those characters which are specified as
	delimiters by the contents of q-reg ..D.  Initially, q-reg ..D is set
	up to specify that all non-squoze characters are delimiters, but the
	user can change that by setting q-reg ..D.  Squoze characters are
	letters, digits, ".", "%" and "$".

	Conditionals operate by skipping the text up to the matching ' if they
	fail, and doing nothing if they succeed.  If the ' terminating a fail-
	ing conditional is followed by "#, they will be skipped as well.  If
	the conditional succeeded, they would be executed--and "# is really a
	conditional that always fails.

	A special kind of conditional that returns a success or failure code
	can be obtained by putting a ' after the ", as in "'E.  This kind of
	conditional does not skip any code.  Instead, it just returns -1 for
	"success" and 0 for "failure".  Such conditionals are useful because it
	is easy to AND or OR them together and then test the result.  For
	example, an expression whose value is the signum of the number in q-reg
	0 is:  Q0"'L-(Q0"'G)

#	exclusive or (an arithmetic operator).

$	(dollar sign) the old lower-case edit mode:
	"-1$" is the same as "-1F$/" (first dollar, then altmode).
	"0$" is the same as "0F$" (first dollar, then altmode).
	"1$" is the same as "1F$".

	For more info, see the "F$" command (that's dollarsign, not altmode).

%<q>	increments the number in q-reg <q> by 1, and returns the result as a
	numeric value.  Meaningless if the q-reg contains text.

&	logical and (an arithmetic operator)

'	terminates a conditional (see ").  This character is actually a no-op
	when executed.  It is for the " to search for if the condition fails.

(,)	fill usual role of parentheses in arithmetic calculations.  However,
	they are more general in that not merely arithmetic operations but
	arbitrary commands can be enclosed within them.  The value within the
	parentheses is simply the value returned by the last command before the
	close.  If the open was preceded by an arithmetic operator, arithmetic
	is immediately done on that value.  Otherwise, the close merges the
	values from inside the parentheses with the values saved by the open.
	Thus, 1,(2) and 2(1,) are both equivalent to 1,2.  The colon and atsign
	modifier flags are also merged in that the open saves them and clears
	them, and the close restores and merges them:  they will be on after
	the close if either they were on before the close or they were on after
	the open.

	Parentheses can also be used where a q-register name is called for; the
	value returned by the last command before the close is used as the
	"contents" of the q-register.  This construct is allowed only with
	commands that only examine the q-register, not with commands that store
	into it (since there is no place to store into).  See the Q command for
	this.  See also F( and F) for variants of these commands.

*	multiplication (an arithmetic operator).  Note that in TECO there is no
	operator precedence.  Evaluation of arithmetic operators is left-to-
	right.

+	addition (an arithmetic operator).

,	separates arguments for commands taking two numeric arguments.  Doesn't
	affect the colon and atsign flags.

-	subtraction (an arithmetic operator).

.	equals the number of chars to left of the pointer.
		..n Q-registers

..0,..1,..2
	"^P" sort puts its 3 arguments into these q-regs.  These q-regs are
	also used by "F^A".

..A	holds the string to be used to represent the cursor in standard buffer
	display.  Initially "/\" on displays, "^A^B" on Imlacs (looks like an
	I-beam), and "-!-" on printing terminals (of course, TECO's default is
	not to display the buffer on printing terminals unless FS TTMODE is
	set).  In the cursor, backspaces always really backspace and all other
	control characters are treated as non-spacing characters.

..B	holds the user buffer display macro.  After each command string whose
	last command was not an E-command, TECO does "normal buffer display",
	as follows:

	If ..B is 0, as it initially is, the default is:  on graphics devices,
	do "standard buffer display"; on printing terminals, do so only if FS
	TTMODE is set; otherwise do nothing.  For details of standard buffer
	display, see "@V".

	If q-reg ..B is nonzero, TECO simply macroes it.  Normal buffer display
	in this case consists of whatever that macro happens to do.

	Q-reg ..H and flags FS ERRFLG and FS ERROR will contain information
	about the command string that just ended.  If either Q..H or FS ERRFLG
	is nonzero, there is text on the screen that should not be immediately
	covered over.  The buffer display macro should check ..H and not dis-
	play if it is nonzero.  FS ERRFLG need not be checked, since if -1, it
	will automatically cause all typeout on the first line of the screen to
	be ignored on displays.  This is the right thing if the buffer display
	macro doesn't wish to worry about errors.  If it is desirable to write
	on the first line and overwrite the error message, just zero FS
	ERRFLG.


..D	holds the delimiter dispatch table, which tells several commands how to
	treat each of the 128 ASCII characters.  These commands are FW, FL, "B,
	"C and the special search character ^B.  The treatment of the character
	with ASCII code <n> is determined by the values of the characters in
	positions 5*<n>+1 and 5*<n>+2 in the delimiter dispatch table.

	The first of the dispatch characters says whether the character <n> is
	a delimiter.  The dispatch character should be " " for a delimiter and
	"A" otherwise.  This dispatch character is used by FW, "B, "C and ^B.

	The second dispatch character describes the character's syntax in LISP.
	The possibilities are "(", ")", "/", "'" "|", " ", "+" and "A".  Each
	says that the character <n> should be treated by FL and @FW as if it
	were an open, a close, a slash, etc.  "+" is treated the same as "A" by
	the FL command.  The distinction between "A" and "+" is there to be
	used by certain TECO programs.

	Initially, the first dispatch character is "A" for squoze characters
	(letters, digits, "$", "%" and "."), and " " for all others.  The
	second dispatch character is set up to reflect the default LISP syntax
	definitions as closely as possible.

	The delimiter dispatch must be at least 640 characters long so that
	every character has a dispatch entry.  ..D should always contain a
	buffer or a string; if it holds a number an error will result.

..E	holds the output radix for = and \.  Initially decimal.  Negative
	radices work--somewhat.  If the radix is 0 or 1, the next attempt to
	use it will change it to decimal and also cause an error "..E".

..F	holds the ^R secretary macro.  If nonzero, it will be macroed every
	(FS^RMDLY) characters while ^R mode is in use.  More precisely, the
	counter FS ^RMCNT is decremented each time through ^R's main loop, and
	if it becomes 0, it is reset from FS ^RMDLY and ..F is macroed.  ..F
	is also macroed whenever the outermost level of ^R mode is exited (but
	not when inner recursive invocations of ^R are exited).  When ..F is
	macroed because ^R is being exited, the FS ^RMODE flag will be 0;
	otherwise it will be nonzero.  If you are using ..F to save the buffer
	in a file, then when you temporarily bind the buffer or put strange
	crud in it, you should also bind ..F to 0 to prevent the buffer from
	being saved while it is meaningless.  Do not bind FS ^R MDLY, though;
	then, if the time to run ..F comes up while in this state, TECO will
	make sure to run it as soon as it becomes nonzero again.

..G	holds the user-specified directory-display macro.  Whenever TECO wants
	to display the directory in the usual manner (that is, when ^U or E^U
	is executed or at the end of a command string whose last command was an
	E-command), if this q-reg isn't zero TECO will simply macro it (other-
	wise, TECO has defaults--see "^U").  When that is done, q-reg ..H will
	contain useful info.

..H	is the "suppress display" flag.  It is set to zero at the start of each
	command string, whenever the screen is cleared.  It is set nonzero when
	any typeout or display takes place, except for error message typeout.
	TECO's default is not to display the buffer if this q-reg is nonzero at
	the end of the command string.  User buffer and dir display macros
	should also look at this flag.  If ..H is nonzero on entering or
	returning to ^R, ^R will wait until a character is typed in (and
	executed, unless it is a space) before allowing any redisplay.

..I	at the start of each command string, .'s value is saved in this q-reg.
	At the end of each command string, Q..IFS PUSHPT is done.  Those
	actions are what enable the ^V command to work.

..J	initially 0, if this q-reg contains a string that string will appear on
	the screen just above the echo area, on the same line that --MORE--
	sometimes appears on.  The --MORE-- will still appear, following the
	..J string, if it is appropriate.  The displayed string is not updated
	immediately when ..J is changed, but rather at the next opportunity for
	redisplay of the buffer or the next time typeout reaches the bottom of
	the screen.  It is possible to put a buffer in ..J but that has the
	problem that TECO will not always be able to detect it when the buf-
	fer's contents change, and thus will not be able to update the screen
	when it should.  If the string in ..J is too long, it is truncated to
	make sure that the --nn%-- or --MORE-- can fit.  If recomputing ..J
	when you want it to change is too inconvenient, you can arrange for ..J
	to be recomputed when it is about to be displayed.  See FS MODE
	CHANGE.

..K	each ^K or ^W command in ^R mode puts the deleted text in this q-reg so
	it can be reinserted if desired.

..L	whenever TECO is started, this q-reg is executed.  Also, after an EJ,
	the macro loaded into ..L is run.  When a TECO dump file is made with
	@EJ, ..L should contain a macro to do whatever must be done when the
	file is loaded back in.  However, since that macro would be re-executed
	if TECO were G'd afterward, it should replace itself with something
	innocuous that just resets the terminal-related flags.

	If a ..L macro can exit, it should do so with a ^_ to start up the TECO
	command reading loop.  A CNM error will occur if the ..L macro tries to
	return any other way.  ..L should no longer be used for resetting
	terminal-type-dependent options.  Use FS TTY MACRO for that.

..N	This q-reg is special in that whenever it is popped by automatic
	unwinding of the q-register pdl, the previous contents are macroed
	after the pop.  Thus, it is possible for a macro to set up an action
	that will be performed when the macro is exited, no matter what causes
	it to be exited, by pushing Q..N and putting the commands for that
	action in Q..N.  For example,

		[0 .U0 [..N :I..N Q0J 

	saves . in such a way that it will always be restored.  That string,
	unfortunately, has a timing error in that a ^G-quit after the [..N will
	find an inconsistent state.  The remedy is to use the FN command which
	is the same as "[..N:I..N":

		[0 .U0 FN Q0J

	Within a macro that has already set Q..N up in this way, the easiest
	way to add another action to be performed is to append to ..N using
	:I..N^]^S..N<new-stuff>.  Note that popping Q..N explicitly with ]..N
	does not macro it.  If you wish explicitly to pop ..N and macro the old
	value, the way to do it is "-FS QPUN".  "M..N]..N" has the disadvan-
	tage that when ..N is executed it is still on the q-reg pdl; that may
	make it execute improperly and also is a timing error.

..O	this q-reg is defined to hold the current buffer.  That is, all the
	commands that use "the buffer" use whatever buffer happens to be in
	Q..O at the time.  An attempt to put a string or number in Q..O causes
	an error.

..P	holds the user-defined error-handler macro, if any.  Whenever an error
	occurs that is not caught by an errset, this macro will be invoked.  If
	it is 0, TECO will instead print out the error message and set up for
	"?"  in the normal manner.  The executing command string will have been
	pushed on the macro pdl, so FS BACKTRACE can be used to examine it.
	Also, the arguments will have been saved with "(" so that they can be
	examined with ")F(=".  FS ERROR will contain the error code for use
	with FE or FG in obtaining the error message.  Note that the error
	handler is invoked for quits and when TECO is restarted, as well as
	after errors; at those other times FS ERROR will be zero.  If the
	error handler prints an error message in the main program area of the
	screen, it may wish to allow buffer display to occur as usual but
	prevent the error message from being overwritten by it.  Setting Q..H
	to zero permits buffer display, and setting FS ERRFLG to minus the
	number of lines of error message preserves them.  The FG command takes
	care of this automatically.

	The error handler can return to the erring program with ")^\" or "F)^\"
	(return whatever you like, but make sure to close the parentheses
	somehow).  However, do not expect the command that signalled the error
	to be retried.

	To abort the entire computation which got the error, the correct thing
	to do is FS ERR THROW.  This will return to the innermost error catch
	(:@< ...>) or ^R level.  If there is none of those, it will return to
	the top level of TECO.  You may also use F; to return to a catch that
	was made at a higher level, or use ^W to pop out to TECO's top level
	loop.

	To make a break loop, just do a ^_ which will transfer to TECO's
	command string reader.

	If an error happens while the error handler is being entered, in order
	to prevent an infinite error loop TECO does an automatic ^W command to
	pop all stacks and prints "error entering error handler".  Stack
	overflow for any reason is likely to cause this since the error handler
	requires stack.  Any error in the error handler is likely to cause a
	series of recursive errors, fill the stack, and cause this response.

..Q	holds a q-vector which serves as the symbol table for TECO variables,
	such as QFoo accesses.  The symbol table is in the format that FO
	likes.  Initially, the q-vector in ..Q has only one element, which
	contains 2, the default number of words per symbol table entry.  See FO
	and Q for more details.

..Z	initially holds the same thing as ..O (the initial buffer), on the
	assumption that your main editing will be done in it, so that if you
	accidentally leave something else in ..O you can do Q..ZU..O to recover
	and not lose all your work.
/	division (an arithmetic operator).

0-9	a string of digits is a command whose value is a number.  If it is not
	followed by a ".", the normal input radix (the value of FS IBASE,
	initially 8+2) is used.  If the number ends with ".", the radix used is
	the value of FS I.BASE, initially 8.  An attempt to type in a number
	too large for a 36-bit word to hold will cause a "#OV" error, unless
	the radix is a power of 2.

:	used before certain commands, modifies function of that command in a
	way described separately for each such command.  Arithmetic operators
	and comma do not affect the colon flag.  Parens save it just like
	arguments, and don't deliver it to the commands inside the parens.
	Commands that don't return values always turn it off; commands that do,
	either ignore it or use it and turn it off.

;	does nothing if arg<0.  Otherwise sends command execution to char after
	next > (see < description).  If no arg, uses value returned by last
	search (see S) as arg.

:;	like ;, but with the opposite condition:  end iteration if arg is <0,
	or last search succeeded.

@;	like ;, but exit iteration if arg is EQUAL to zero.

:@;	like ;, but exit iteration if arg is NOT EQUAL to zero.

<	begin iteration.  Commands from here to the matching > are executed
	over and over, until a ; command decides to exit the iteration.  It
	does so by scanning forward, counting <'s and >'s seen, until an
	unmatched (since the ;) > is passed.  Because of the way ; works,
	commands inside iterations following a ; must be balanced as to angle
	brackets.  If a command contains an unmatched bracket, you can use an
	opposite bracket inside a label to balance it out.  Within the
	iteration, the sequence !<!> can be used to mean "jump to the beginning
	of the iteration."  The !<! is needed to avoid confusing any ; commands
	earlier in the iteration.  It is an error if the iteration remains
	unterminated at the end of the macro level it began on.  Within
	iterations, failing searches do not cause errors, unless FS S ERROR is
	nonzero (as it is in EMACS) to disable this "feature".

<n><	iterates <n> times (or until a ; command exits).  The !<!> construct
	must not be used in such an iteration since, if the count has run out,
	it will not do its job.  Use !<!@> if you want to jump to the beginning
	without decrementing the count.

<m>,<n><
	ignores <m>.

:<	begin errset.  This is like < except that errors occurring inside it
	are caught and will return after the >.  TECO will not print any error
	message nor run the error handler in ..P.  Instead, the error message
	string will be returned as the value of the ">" which ends the errset.
	If the errset returns normally (no error) the value is 0.  The
	canonical application for errset is 1:< EDFOO BAR > which deletes FOO
	BAR if it exists but avoids any problem if the file does not exist.

	TECO's built-in error messages all start with a 3-letter code that says
	what kind of error it is; use a F~ to compare the error message string
	against a specific prefix.

	Note also that :< iterates like <.  Perhaps you want "1:<"?  Errsets do
	not prevent failing searches from erroring (luckily), and prevent any
	iterations outside them from doing so.  An iteration inside an errset
	will still prevent searches from erroring inside it despite the errset.
	Of course, to really win, you should set FS S ERROR.  An errset has no
	power through a call to ^R or through an error catch (:@<).  The
	innermost errset, ^R, or error catch is what determines how an error
	will be processed.

:@<	begin error catch.  An error catch specifies a place for control to
	return to after an error has been processed (error message printed or
	error handler in ..P run).  It differs from an errset (:< with no @) in
	that the errset grabs control without letting the error message be
	printed.  The canonical application for an error catch is in a command
	loop which allows the user to give many different commands.  An error
	in one of the commands should be reported as usual, but the error
	should not cause the command loop to be exited.  Every call to ^R
	implicitly contains an error catch.  Note that :@< iterates just like
	<.  If you want it to execute only once, do 1:@<.  The command FS ERR
	THROW is a way to return control to the innermost error catch (where
	^R levels count as error catches).  The value returned by the error
	catch will be 0 if it was exited normally, by falling through the end.
	If FS ERR THROW was used to exit, then the value will be the argument
	given to FS ERR THROW.

=	is for printing numbers:

<n>=	types out <n> in the current output radix, and a CRLF.  The output
	radix is kept in q-reg ..E .  It is initially 8+2.

<m>,<n>=  types both <m> and <n>, with a comma between.

:=	is like = but omits the CRLF.

@=	is like = but types in the echo area.  @:= also works.

>	end of iteration, errset or catch (see "<", ":<", "F<").

@>	end of iteration, etc., except that the iteration count is not
	decremented.  !<!@> is a good way to jump back to the beginning of the
	iteration without decrementing the count.

?	if this is the first char input after typeout of an error message from
	TECO several command chars before the one causing the error will be
	typed.  Otherwise, enter trace mode, or, if in trace mode already,
	leave trace mode.  When in trace mode all command chars are typed out
	as they are executed.  Trace typeout never uses the first line so that
	error messages won't wipe it out.  The flag FS TRACE is nonzero when
	in trace mode.

:?	leaves trace mode whether in it or not.

@	is a modifier command which alters the action of the following command
	(except for a few commands which ignore it and pass it on to the next
	command).  Many commands which take string arguments interpret the @
	modifier to mean that the first character after the command should be
	used as the string delimiter, instead of Altmode.  But not all string
	argument commands do this, so you must check the individual command.
	The older form of the @ command is the ^ command, so most old TECO
	programs will contain ^ instead of @.  ^ was changed to @ because it
	could be confused with control characters.

A	if no arg, append next page of input file to current contents of
	buffer, i.e., like "Y" only don't empty buffer first.  If virtual
	buffer boundaries are in use, the appended text goes just below the
	upper virtual boundary.  Does not close the input file.

<n>:A	appends <n> lines of the file (but won't append beyond page boundary).
	Uses the same conventions for throwing away padding as "Y" does.  Does
	not close the input file.

@A	appends all the rest of the file.  A cross between "A" and "@Y".
	Closes the input file.

<n>A	value is the 7-bit ASCII value of char arg chars to the right of the
	pointer.  Note that "0A" is the character immediately to the left of
	the pointer and "-<n>A" is the character <n>+1 characters left of the
	pointer.  If .+<n>-1 is not within the bounds (real or virtual) of the
	buffer, a "NIB" error occurs.

<m>,<n>A
	is like <n>A except that when <n>A would cause a "NIB" error, <m>,<n>A
	will return <m>.  Thus, 13,1A will return 13 iff the pointer is either
	at the end of the buffer or before a carriage return.

B	normally 0.  Actually, the number of the first character within the
	virtual buffer boundaries--but that will be the first char in the
	buffer (char number 0) unless you have used FS BOUND or FS V B to
	change that.

C	moves in the buffer relative to pointer:

<n>C	move pointer <n> chars to the right (1 char, if no arg).  If that's out
	of the buffer, a "NIB" error results.

:C	like C, but returns -1 ordinarily, or 0 if C without colon would cause
	an error.  :C is to C as :S is to S.

D	delete arg chars to right of pointer.  If arg<0, delete to left of
	pointer.
		"E" commands

E	is the prefix for most operations on files.

E^U<dir>
	displays in the usual manner the directory of the device specified in
	the string argument, or the default device.  More precisely, reads the
	string arg and sets defaults, then does "^U".

E?<file>
	tries to open <file>, and returns 0 if successful.  Otherwise, the
	value is the system error code which describes why the file cannot be
	opened.  In any case, the file does not stay open, and the open input
	file if any is not interfered with.  The file's reference date is not
	set.  If the device is USR:, the job will not be created if it does not
	exist.

E_<old><new>
	makes a copy of the file <old> and names it <new>.  I/O is done in
	ASCII block mode.  The currently open input and output files are not
	affected.  :E_ is similar but transfers the date of the input file to
	the output file.  @E_ puts the real filenames of the input file into
	the defaults before reading the output file name, making it easy to
	preserve the version number.

EC	close the input file, if any.  This should always be done whenever an
	input file is no longer needed; otherwise, one of the system's disk
	channels will be tied up.  @Y, EE and EX automatically do an EC.  All
	other input operations always leave the input file open.

ED<file>
	deletes <file>.

:ED	deletes the currently open input file.

@ED<file>
	on Twenex, deletes and expunges <file>.  On ITS, same as plain ED.

EE<file>
	like infinity P commands then EF<file> and EC.

EF<file>
	files output accumulated by PW and P commands with the name <file>.
	<file> may not contain a device or SNAME; they must have been specified
	when the file was opened (with EI or EW) and may not be changed.

:EF	files the output without renaming the output file.

EG	is a semi-obsolete command for getting random info.  It inserts in
	buffer on successive lines

	the current date (as YYMMDD),
	the current time (as HHMMSS),
	TECO's current sname,
	TECO's default filenames for E-commands,
	the real names of the file open for input
	the date in text form,
	a 3-digit value as follows:
		1st digit = day of week today (0 = Sunday)
		2nd digit = day of week of 1st day of year
		3rd digit should be understood as binary:
			4-bit = normal year, and after 2/28
			2-bit = leap year
			1-bit = daylight savings time in effect.
	    (this line is blank on Twenex)
	and the phase of the moon.

	There are better ways to get most of these things:  FS FD CONV, FS D
	FILE, FS D SNAME, FS I FILE.

EI	opens a file for writing on the default device.  The filenames used
	will be "_TECO_ OUTPUT".  When the output file is closed, it will
	normally be renamed to whatever names are specified.  However, if the
	TECO is killed, or another output file is opened, anything written will
	be on disk under the name "_TECO_ OUTPUT_"

:EI	like EI, but uses the current filename defaults instead of "_TECO_
	OUTPUT".  This is useful for opening on devics which do not support
	rename-while-open fully, such as the core link.  Use :EF to close the
	file without renaming it.

@EI	like EI, but opens an old file in rewrite mode if there is one, rather
	than creating a new file in all cases.  Together with FS OFACCESS and
	FS OFLENGTH this can be used to update an existing file in arbitrary
	ways.  However, what you really want to use is:

@:EI	like @EI but uses the default filenames rather than "_TECO_ OUTPUT".

EJ<file>
	restores the complete environment (q-reg values, buffer contents, flag
	settings, etc) from the specified file, which should be in the format
	produced by @EJ.  This restores all q-regs, buffers, and flags to what
	they were when the file was dumped.  Exception:  pure (:EJ) space is
	not changed, nor is FS :EJPAGE.  After loading, TECO restarts itself,
	which implies that if a nonzero value was loaded into Q..L, it will be
	macroed.  This is intended to be used in init files, for loading up
	complicated macro packages which would take a long time to load from
	source files.  If the file isn't a dump file, or was dumped in a
	different TECO version, an "AOR" error occurs.

@EJ<file>
	dump all variable areas of TECO on the file open for writing (it must
	already be open), and file it under the specified filenames.  One
	should not write anything in the file before doing "@EJ".  Files
	written with @EJ can be loaded into a TECO with the EJ command, or they
	can be run as programs directly, in which case they will bootstrap in
	all the constant parts of TECO from the canonical place:  .TECO.;TECPUR
	<TECO version>.  They also contain indirect symbol table pointers to
	that file, so that attempting to load the symbols of an @EJ'd file will
	load TECO's symbols.  If you @EJ a file TS FOO on your home directory,
	then FOO^K will always get you that environment.

:EJ<file>
	inserts the specified file into core, shareable and read-only, and
	returns a string pointer to the beginning of it.  :EJ assumes that FS
	:EJPAGE points to the lowest page used by :EJ's, and inserts the file
	below that page (updating the flag appropriately).  Memory is used
	starting from the top of core and working down to page 340.  See the
	sections "buffers - internal format" and "buffer and string pointers -
	internal format" for information on what can go in the file.

	An ordinary ASCII text file is not suitable for :EJ'ing.  A file to be
	:EJ'ed must, first of all, be a single string whose length (including
	its header) must be a multiple of 5120 (1K words of characters).
	Within that string live the other strings or whatever that are the data
	in the file.  Their format is unrestricted except that the first thing
	in the file (starting after the header for the file as a whole) should
	be a string which is the file's "loader macro" which must know how to
	return the data in the file when asked for it.  The loader macro should
	expect to be called with the name of the desired data (as a string) as
	the first argument (^X), and a pointer to the whole file (as a string)
	as the second argument (^Y).  The reason for passing it the pointer to
	the file is so that the loader itself can be pure (independent of the
	particular file containing it).  The pointer to the file, plus 4, gives
	a pointer to the loader itself, if the loader wishes to examine its
	body.  The loader macro should return as its value the string which is
	the value associated with the specified name.  If the name is undefined
	in the current file, the loader should pass the request on to the
	loader in the next file.  The next file can be assumed to start right
	after the end of the current one, so that ^Y+FQ(^Y)+4 is a pointer to
	it.  If there is another file, FQ of that will be positive; otherwise
	(this is the last file in memory) FQ of that will be -1.  If there are
	no more files, the loader should return 0.  The goal is that several
	files with different loader macros should be :EJ'able in any order, and
	yet allow things to be loaded out of any of them at any time.

EL	display in the standard manner the directory of the default device.
	This command does not use the user's buffer display macro; in fact, the
	buffer display macro might well use this command.

EM	insert in buffer file directory of the default device.  On Twenex, any
	pre-comma arg specifies don't include author name, and a post-comma arg
	is passed to the JFNS call.

EN<old><new>
	renames the file <old> to have the name <new>.  The device and SNAME
	may not be changed; they should not be specified in <new>.

EP<file>$
	does ER<file>, then bigprints file name twice on device(s) open for
	writing.

EQ<from><to>
	creates a link named <from> pointing to the file <to>.  devices COM:,
	TPL: and SYS: are understood.  (ITS only) An attempt to link to a
	non-disk device is an error.

ER<file>
	opens <file> for input.  The "Y", "A" and "FY" commands in various
	forms may be used to read from the file.  As soon as the file is no
	longer needed (eg, if all of it has been read), an "EC" should be done
	to close the input channel.  "@Y" and "EE" do an automatic "EC".  FS IF
	ACCESS, FS IF LENGTH, and FS IF CDATE make it possible to get or set
	various parameters of the file.

<n>ER	is similar but specifies open-mode <n> (actually, <n> IOR 2).  <n>
	should be even!!  <n>=4 specifies image mode, which makes a difference
	for file directories.  This is only meaningful on ITS.

<n>,ER<file>
	bits in <n> are interpreted as follows:
	1: opens an input file and does not change its reference date.  This is
	defined to work on all operating systems.
	2: opens an input file in "thawed" mode.  This is probably only useful
	on Tenex, where it allows multiple readers of the file.
	4: (Twenex only) does not open the file at all, just does a GTJFN.
	   FS IF CDATE, FS IF NAME, and FS IF FDB can still be used, though.

ET<file>
	sets the default filenames to <file>.

:ET	(Twenex only) does a GTJFN reading from the terminal, to provide file-
	name completion, etc.  The numeric argument is the left-hand flags for
	the GTJFN.  The flag FS :ET MODE controls which filenames' default
	values are provided for the GTJFN.  The pre-comma argument is the
	prompt string; on Tops-20 this is used for setting up a call to the
	COMND JSYS.  On Tenex, it is simply typed out in the echo area; so this
	is the correct way to prompt when reading a filename.

EW<dir>
	like EI but device specified by following text string rather than by a
	numeric arg.

:EW<file>
	like EW, but uses the specified filenames instead of "_TECO_ OUTPUT".
	This is useful for opening on devics which do not support
	rename-while-open fully, such as the core link.

@EW<dir>
	like EW, but opens an old file in rewrite mode if the file exists,
	rather than creating a new file in all cases.  Together with FS
	OF ACCESS and FS OF LENGTH, this can be used to update an existing
	file in arbitrary ways.  However, what you really want to use is:

@:EW<file>
	like @EW but allows filenames to be specified rather than using "_TECO_
	OUTPUT".

EX<file>
	(Twenex only) if a file is open for output, does EE<file>, then
	instructs the EXEC to repeat the last CCL type command (load, execute,
	compile, debug).

EY<dir>
	like EL but specified device and SNAME.  On Twenex, the entire string,
	if provided, is used, including wildcards, for the GTJFN.  Also, on
	Twenex, a numeric argument specifies the JFNS format.

EZ<dir>
	like EM but etc.

E[	push the input channel, if any.  Saves the current input file and
	position in it, or saves the fact that no file is open.  Useful for
	reading in a file without clobbering any partially read input file.
	Note:  for this and the next three commands ("E]", "E\", "E^"), the
	file open for input must be randomly accessible (=DSK).  The one open
	for output need not be.  FS PAGENUM and FS LASTPAGE are saved by E[
	and restored by E].

E]	pop the input channel.  If any input file was open, the rest of it is
	flushed.  Further input will come from the file that was popped.  (see
	"E[".)

E\	push output channel.  (see "E[".)

E^	pop output channel.  If an output file is open, it is closed without
	being renamed, so it is probably filed as "_TECO_ OUTPUT".  (see "E[".)
		"F" commands

F	further decoded by the next character as follows:

F^@:
<m>,<n>F^@	
	returns 2 values, which are <m> and <n> in numerical order.  Thus,
	"1,2F^@" and "2,1F^@" both return 1,2.  "<m>,<n>F^@T" is the same as
	"<m>,<n>T" except that the former will never cause a "2<1" error.

<n>F^@	returns, in numerical order, 2 args that delimit a range of the buffer
	extending <n> lines from the pointer.  Thus, "<n>F^@T" is the same as
	"<n>T".

<n>@F^@
	is like <n>F^@ but treats in CRLFs, not just CRs.

F^A:
<m>,<n>F^A<q>
	this command scans the range of the buffer from <m> to <n> using the
	dispatch table in q-register <q>.  That is, each character found in the
	buffer during the scan will be looked up in the dispatch table and the
	specified actions will be performed.  The dispatch table should be a
	string or buffer with at least 128*5 characters in it--5 for each ASCII
	character.  Each character seen has its ASCII code multiplied by 5 to
	index into the table, and the 5 chars found there are executed as TECO
	commands.  When that is done, the char that was found in the buffer is
	in Q..0 as a number, point is after the character if forward, before if
	backward, Q..3 holds the dispatch table that was in use (so that the
	dispatch commands can change it if they wish) and Q..2 holds the end of
	the range to be scanned.  For forward scans, it is in the form of the
	distance between the end of the range and Z; for backward scans, it is
	the distance between the end of the range and B.  Thus, deleting or
	inserting characters never requires changing Q..2.  The use for chang-
	ing Q..2 is moving the end of the range--for example, stopping the scan
	early (do ZU..2).  Nothing forbids the macro to change point--that is a
	fine way to skip over characters that are "quoted" by others.

	For efficiency, if the first of the 5 chars in the dispatch table is a
	space, the 5 are not macroed.  Instead, the second character, minus 64,
	is added into Q..1, and the third is specially decoded.  " " means no
	action; this feature makes to easy to skip over most chars, keeping
	track of horizontal position.  Other permissible third characters are
	"(" and ")".  Their use is in counting parens or brackets.  "(" means
	that if the scan is backwards and Q..1 is positive, the scan should
	terminate.  ")" means that if the scan is forward and Q..1 is negative,
	the scan should terminate.  If an open-paren-like character is given
	the dispatch " A( " and the close is given " _) ", the same dispatch
	table may be used to find the end of a balanced string going either
	forward or backward.  "F^A" may be given 0 or 1 arg--it turns them into
	2 the way "K", "T", etc. do.

<m>,<n>@F^A<q>
	the atsign modifier causes the scan to go backwards.

<m>,<n>:F^A<q>
	scans like F^A but expects its dispatch table to be a q-vector contain-
	ing string pointers.  As with ordinary F^A, to each ASCII character
	there corresponds a word of the dispatch table, but this word should
	normally contain a pointer to a string to be executed when the charac-
	ter is seen.  Thus, you can macro strings longer than 5 characters
	without having to use up lots of q-registers to hold them.  Alterna-
	tively, the dispatch table word may contain five characters starting
	with a space, which are interpreted as in an ordinary F^A.  Thus,
	simple characters that need only to be skipped over are no slower than
	in an ordinary F^A.  The use of q-registers ..0, ..1, ..2 and ..3 is
	just like that in ordinary F^A.

F^B:
<ch>F^B<string>
	searches for the character <ch> in <string>.  <ch> should be the ASCII
	code for a character.  If that character does not occur in <string>, -1
	will be returned.  If the char does occur, the value will be the
	position of its first occurrence (eg., 0 if it is the first char).

<pos>,<ch>F^<string>
	is like <ch>F^B but searches starting at position <pos> in the string.
	If no occurrence is found past there, the value is -1.

@F^B<string>
	searches the buffer from point forward for a character NOT belonging to
	<string>, and then returns .,<address of that character>.  If such a
	character is not found, .,Z is returned.

-@F^B<string>
	searches the buffer backwards from point for a character NOT belonging
	to <string>, and then returns <address of that character>,<point>.  If
	no such character is found, B,. is returned.

<x>,<y>@F^B<string>
	searches the buffer from <x> to <y> (which can be either forward or
	backward) for a character NOT belonging to <string>, and then returns
	.,<address of character> or <address of character>,., whichever puts
	the smaller value first.

@:F^B<string>
	is like @F^B with no colon except that it searches for a character
	which IS a member of <string>.  It takes the same sorts of arguments
	that non-colon @F^B takes, and returns the same sorts of values.

F^E<string>
	replace <string> into the buffer at point.  Replacing means inserting,
	and deleting an equal number of characters so that the size of the
	buffer does not change.  The advantage of this command over "I<string>
	FKD" is that the gap need not be moved.

<n>F^E<string>
	replaces <string> in at <n>.  Point does not move.  Like ".( <n>J
	F^E<string> )J".

<n>:F^E<q><string>
	replaces <string> into the string or buffer in q-reg <q> starting at
	the <n>'th character.  This is the only way that the actual contents of
	a string can be altered, although other commands copy pointers to
	strings, or create new ones.  If this command is done, it may be
	necessary to sweep the jump cache (see "F?") if the string being
	altered might be a macro that might contain "O" commands.

F^F:	F^F is the forward-only S-expression parser.
<s>,<e>F^F
	parses LISP s-expression from the starting value of point to address
	<e>, assuming that the state at the starting point is <s>, and returns
	the state at the ending point, leaving point there.

	A "state" includes all the essential information about the surroundings
	of a given spot in a LISP expression.  Its right half is the depth in
	parentheses.  Its left half is made up of several bits:

	  100,, => this spot is inside a comment.
	    4,, => this spot is between vertical bars.
	    2,, => the preceding character is an atom constituent or slash, or
		   is slashified, and we're not in a comment.
	    1,, => the following character is slashified.

	Usually it is fine just to use zero for all the bits.  Using a negative
	number as an initial state specifies a negative paren depth and makes
	all the bits zero.

	Several Q-registers are set up on return:
	  Q..0 receives the address of the last comment-start or vertical-bar
	  open encountered.  It is useful when you find that the ending point
	  is inside one or the other.

	  Q..1 receives the address of the last unmatched "(", or -1 if there
	  was none encountered.

	  Q..2 receives the address of the start of the last complete
	  s-expression (ie, its termination was passed), or -1 if no
	  s-expression begun has terminated.

	Scanning stops either at address <e>, or when the parenthesis depth
	becomes zero.  Aside from this termination condition, the depth is used
	only as a relative quantity, so you can choose the initial depth to
	obtain the desired termination condition, or make it far away from zero
	to disable the feature.

	To use F^F to move forward, choose an initial parenthesis depth that
	will make it stop at the appropriate place.  To use F^F to move back-
	ward, go to the beginning of a top-level s-expression, or the beginning
	of the buffer, and scan forward to the point you are trying to move
	from.  The value in Q..1 or Q..2 will tell you where to move to.  To
	determine whether a line has a comment on it, scan from such a known
	point to the end of that line (before the CRLF).  When the F^F returns,
	it will tell you whether that point is inside a comment.  If it is,
	Q..0 will address the semicolon.

:F^F	is like F^F, except that it stos scanning if it passes the start of an
	atom.  It also stops when plain F^F stops.  It is useful for such
	things as making sure that an F^F doesn't run away from you because
	there was a very long s-expression where you expected an atom.

F^G:
<m>,<n>F^G<q>
	Performs a local variable value swap on an EMACS-format buffer table
	<q>.  <m> should be the index in <q> (in words) of the entry whose
	local variable values are to be swapped.  <n> is the offset within the
	entry of the first local variable.  The number of local variables is
	determined from the length of the entry, which is the first word of the
	entry.  Each local variable is described by two words:  the first is
	the name; the second, the swapped-out value (the global one, for the
	selected buffer; the local one, for other buffers).  The name of a
	local variable is either a string, for a QFOO-type variable, or the
	:FSQPHOME of a short-name q-register or ^R-mode character definition
	or FS flag.

	Each swapped-out value is exhanged with the value cell of the variable,
	found by looking the name up in q-reg ..Q if it is a string, or by
	using it as an address if it is a number.  A number must represent a ^R
	character, a q-register, or an FS flag.  Suitable numbers can be
	obtained by pushing the location involved and then looking at -1:FS QP
	HOME:  [A -1:FS QP HOME( ]A) returns the address of q-register A;
	[^^@ -1:FSQP HOME( ]^^@), that of the definition of ^@; F[^R REPLACE
	-1FS QP HOME(F]^R REPLACE), the code for FS ^R REPLACE.  To turn
	such an address into a string containing the name of the q-register,
	use @FS QP HOME.

	The @ and : flags make F^G transfer data only onw way instead of swap-
	ping.  @F^G copies the current values into the local symbol table, but
	does not change the current values.  :F^G copies from the local symbol
	table setting the current values.

F^K<prompt>
	is a command that reads a string argument.  If the current macro was
	called by another macro, without the @ flag (see @), the string
	argument is read from the caller as if by ^]^X.  In this case, the
	<prompt> is ignored.  If the current macro was run as the definition of
	a ^R-mode character, or was called with the @ flag to pretend that it
	was called directly by ^R, the string argument is read by doing M*F
	Hook*.  The <prompt> string should be read as an argument by that
	macro, which the user is responsible for defining.  In addition, F^K
	can be given one or two numeric arguments which will be passed on to
	*F Hook*.

	In either case, the string argument is returned as a string object as
	the value of the F^K command.  If you like, you can make the *F^K Hook*
	macro exit the macro containing the F^K in the event that the user rubs
	out past the beginning of his argument.  This can be done with -3 FS
	BACK RETURN.

:F^K	can be used by a macro to tell whether it was called from the internals
	of TECO or from another macro.  It returns -1 if the macro was called
	from the internals of TECO or was called with @M.  Otherwise, it
	returns a positive number.

F^R	reports to ^R that completely unknown changes to the buffer have taken
	place, and that ^R should not assume that any of the information it
	remembers from previous display is still valid.

<m>F^R	is a no-op, to round out F^R with zero or two args, so that you can
	pass to F^R any args you might have returned to ^R, with equivalent
	results.

<m>,<n>F^R
	reports to ^R that the range of characters <m> to <n> has changes made
	in it, and needs to be redisplayed.  This is like doing <m>,<n>@V
	except that F^R never actually does the redisplay; it just causes it to
	be done at the next opportuntity.  F^R should not be used unnecessar-
	ily.  For example, once a macro uses F^R, it cannot be used on any
	buffer except the one the next ^R up is displaying.

<m>,<n>@F^R
	reports to ^R that screen lines <m> through <n>, not including <n>,
	need redisplay.  This is used for exiting minibuffers.  It is very
	important that the text previously displayed on line <n> be unchanged
	in the buffer and still belong on that line.

:F^R	asks ^R to verify that the window in FS WINDOW is still valid, and
	choose a new valid one if it isn't.  This operation is extremely fast
	when the window is still valid, because it assumes that FS ^R VPOS is
	up to date.  If you want it to assume nothing, do a plain F^R first.
	Normally, the previous window is kept if it is still valid.  To insist
	on re-centering point, do -1FS WINDOW first to flush the old window.

<n>:F^R
	asks ^R to choose a new window putting point on line <n> of the window
	area.  <n> is relative to FS TOPLINE.  The old window is never
	re-used.  FS ^R VPOS is not depended on.

@:F^R	is like :F^R, except that on a terminal with insert/delete line capa-
	bility ^R will attempt to move text on the screen IMMEDIATELY so as to
	optimize redisplay later.  The number of lines up or down to move the
	text is determined by assuming that FS ^R VPOS is valid.

<n>@:F^R
	is like <n>:F^R, but moves text on the screen if possible.

F^S:
<m>,<n>F^S<q>
	searches the buffer or word aligned string in <q> for a word containing
	<n>, starting at word <m>.  If one is found, its index is returned;
	otherwise, -1 is the value.  The index of one occurrence can be used as
	<m> in the next call to find the next occurrence.

<m>,<n>:F^S
	searches the ^R character definition table instead of a buffer.  In
	other respects it is like F^S.

F^X	within a macro, this command returns as its values the arguments that
	were given to the macro.  As many values are returned as args were
	given.  To find out how many there were, use F^Y.

F^Y	returns a value saying how many args it was given.  For example, WF^Y
	returns 0; W1F^Y, 1; W1,F^Y, 2; W1,2F^Y, 3.  The : and @ flags are also
	indicated by bits in the value; :F^Y returns 4 and @F^Y returns 8.
	1,2:@F^Y returns 15.  The modifier flags, and the previous arguments,
	are flushed.

F^^<^R-char>
	F^^ takes the name of a ^R-character definition, as a q-reg, and
	returns the 9-bit character code for the character.  For example,
	F^^.^R. returns the code for Control-., which is 256 octal.

<string>:F^^
	:F^^ is used to test whether a string contains a valid short q-register
	name.  The string is passed as a string pointer in a prefix argument.
	If the string contains a short q-register name then the :FS QP HOME of
	that q-register is returned.  Otherwise, zero is returned.

F"<condition>
	F" is a conditional.  It works like ", except that whereas " throws
	away its argument after testing it, F" returns its argument, whether it
	succeeds or fails.  Thus, QA-QBF"LW'+QB implements max(QA,QB).  (a
	better way, though, is QA,QBF^@, before any command which ignores a
	pre-comma argument).

F$	is used to read or set the status of case conversion on input and case
	flagging on output, for terminals that do not have lower case.  What
	those features do when activated is described below.  F$ controls them
	thus:  with no arg, returns the value of FS CASE  and inserts in the
	buffer before the pointer the case-shift char, if any, and the case-
	lock char, if any.  With an arg, sets FS CASE  to that arg, and takes
	a string argument whose 1st char becomes the new case-shift, and whose
	2nd char becomes the new case-lock.  (if the chars are the same it is
	only a case-shift) (if there are no chars, you get no case-shift or
	-lock, etc) the old case-shift and case-lock, if any, become normal
	characters before the string arg is read.  Thus, repeating an F$
	command will not screw up.

	Case conversion on input:

	When FS CASE is nonzero, all letters are normally converted to the
	standard case, which is upper case if FS CASE  is positive; lower if
	negative.  The case-shift char causes the next char to be read in the
	alternate case.  The case-lock char complements the standard case
	temporarily (it is reset for each cmd string).  The case-shift quotes
	itself and the case-lock.  The "upper case special characters" which
	are "@[\]^_" are not normally converted, but if one of them is preceded
	by a case-shift it will be case shifted into a "lower case special
	character" (one of "`{|}~<rubout>").  (note that case conversion
	happens during command execution now, so that it makes sense to change
	modes in the middle of a command string.  However, no case conversion
	is done on characters that come from macros) (note also that it doesn't
	work well to have FS CASE and FS *RSET simultaneously nonzero, for
	complicated reasons).

	Case-flagging on output:

	If FS CASE  is odd, chars in the nonstandard case (and the "lower case
	special characters") will be preceded by case-shifts on typeout from
	the buffer.  If FS CASE is even, no flagging is done.

F(	is like ( except that whereas ( returns no values, F( returns its
	arguments.  F( therefore facilitates putting the same information in
	two places without the use of a q-reg.

<n>F(<m>)
	converts <n> feet <m> inches to inches.

F)	resembles ), but whereas ) returns its arguments combined with the
	values stored by the matched (, F) returns precisely its arguments.
	The data saved by the corresponding ( is discarded.

F*	reads and ignores a string argument.  Useful in macros because
	"F*^]^X" reads and ignores a string argument passed to the macro.

F+	clears the screen.  Like "^L", but does not separate pages in files.
	If only a part of the screen is in use (FS LINES or FS TOP LINE is
	nonzero), only that part is cleared.  To be sure to clear the whole
	screen, bind both of those flags to 0 around the F+.  On non-erasable
	displays such as Tektronixes, this does clear the screen, even though
	TECO does not otherwise treat such terminals as displays.  On printing
	terminals, a CRLF is typed.

F6<string>
	returns a word of SIXBIT containing the first six characters of
	<string>.

<sixbit>F6
	interpreting <sixbit> as a word of SIXBIT, converts it to ASCII which
	is then inserted in the buffer before the pointer.

<sixbit>: F6
	returns a string containing the characters of <sixbit>.  @F6 is an
	obsolete equivalent command.

F;<tag>
	is a "throw", a la LISP.  See "F<" below.

F<!<tag>! ... >
	is a catch.  If anywhere in the arbitrary code which may replace the
	"..." a "F;<tag>" command is executed, control will transfer to after
	the ">" that ends the catch.  If no "F;" is executed, the catch acts
	like an iteration, so if the code should be executed only once, "1F<"
	should be used.  When a "F;" or throw happens, all macros, iterations
	and errsets entered within the catch are exited and the q-reg pdl is
	unwound to the level it had at the time the catch was entered.
	Example:

	    F<!FOO! [A FIUA QAI QA-32"E F;FOO' ]A>

	reads characters from the terminal and inserts them, up to but not
	including the first space, and does not modify the q-reg pdl (never
	mind that this macro might be improved).  If a throw ("F;") is done to
	a tag that does not belong to any catch containing it, an error "UCT"
	occrurs, at which time nothing has been unwound.  The ">" ending a
	catch will return 0 if the catch was exited normally; if it was thrown
	out of, the argument given to the throw will be returned (or 1 if there
	was no argument).  Note that case is not significant in the F; or in
	the F<.

:F<	is an errset and a catch at the same time!  Amazing what happens when
	your program works by simply examining a bunch of flags!

F=	does an ordered comparison of strings.  If "F=" has numeric args, they
	specify the range of buffer to be used as the first comparison string.
	Otherwise, the "=" should be followed by the name of a q-reg which
	should hold the first comparison string.  The second comparison string
	should follow the command as a string argument, as for the "I" command.
	(the @ modifier works just as it does for the "I" command) the two
	strings are compared, and if they are equal 0 is returned as the value
	of the "F=" command.  If the first string is greater, a positive value
	is returned; if the second, a negative value.  If the value isn't 0,
	its absolute value is 1 + the position in the string of the first
	difference (1 if the first characters differ, etc.).  A string is
	considered to be greater than any of its initial segments.

F?	mbox control; argument is bit-decoded.  No arg, or arg=0, implies
	arg=30 .

	bit 1.1 - close gap.
	May be needed for communication with other programs that don't
	understand the gap.

	bit 1.2 - GC string space.
	Useful before dumping out, or if it is suspected many strings have
	recently been discarded.

	bit 1.3 - sweep the jump cache.
	Necessary if a string's contents have been altered by the F^E command,
	and might be a macro that might have contained "O" commands.  Also
	necessary if :EJ is used after increasing the value of FS :EJPAGE
	(thus replacing one file with another in core).

	bit 1.4 - flush unoccupied core.
	Good to do every so often, or if it is likely the buffer has just
	shrunk.

	bit 1.5 - close the gap, if it is > 5000 characters long.
	It is good to do this every so often, in case the user deletes large
	amounts of text; say, whenever excess core is flushed.

FA	performs text justification on a range of the buffer specified by 1 or
	2 args (as for K, T, commands, etc.).

	The idea is that whenever you edit a paragraph, you use FA or a macro
	that uses FA to re-justify it.  The line size is kept in FS ADLINE .
	A CRLF followed by a CRLF, space or tab causes a break.  So does a
	CRLF, space or tab as the first character of the text being justified.

	An invisible break can be produced before or after a line by beginning
	or ending it with space-backspace.  CRLFs that do not cause breaks are
	turned into spaces.  Excess spaces that wind up at the end of a line
	are deleted.  Other excess spaces are retained.  Thus, to win, you
	should insert spaces after all ends of sentences which are at the ends
	of lines, before you call FA.  You might insert spaces at the ends of
	all sentences, but you can presume that they are already there, when
	desired, in the middle of the line.  Spaces at the beginning of a line
	are treated as part of the first word of the line for justification
	purposes, to prevent indentation of paragraphs from changing.  The last
	part-line of stuff to be justified is only filled.  Tabs prevent
	justification of what precedes them on a line; to prevent filling, you
	must put in a break (use sp-bs).  I suggest using "FA" in the following
	macro:

	    [0 Z-^YU0
	        ^XJ <.,Z-Q0FB.
	^O?
	;  :0L I >
	    !""Make sure .'s and ?'s at end of line have spaces!
	        ^X,Q0FA	!actually justify!
	    ]0

	If you want indented paragraphs, simply indent them the right amount
	when you type them in.  "FA" will leave the indentation alone.  "FA"
	knows about backspace.  Sometimes it is desirable to put a space in a
	word.  To do that, use space-backspace-space.

	Tab characters in the buffer or in typeout are counted using tab stops
	at a spacing controlled by FS Tab Width.

@FA	like "FA" but only fills (doesn't justify)

FB	bounded search.  Takes numeric args like K, T, etc.  Specifying area of
	buffer to search, and a string argument like S, N, etc.  The colon and
	atsign flags are used as they are by other search commands.  :FB is
	like :S, not like :L.  That is, :FB returns a value indicating extent
	of success, and searches the same range of the buffer as FB with no :.
	If two args in decreasing order are given searching is done in reverse.
	With one negative arg, the search is forward, but through a range that
	ends at the pointer.

FC	takes arguments like K and converts the specified portion of the buffer
	to lower-case.  Only letters are converted.

@FC	converts a specified portion of the buffer to upper case.

<ch>:FC	returns the upper-case equivalent of the character whose numeric code
	is <ch>, as a numeric code.  Meta-bits in <ch> are passed through
	unchanged.  :FC may also be given a string pointer as argument.  It
	returns a new string containing the upper-case of its argument.

FD	a list manipulating command whose main use is in "<arg>FDL", which
	moves down <arg> levels of parens.  FD returns a pair of args for the
	next command.  If <arg> is positive, they specify the range of the
	buffer from the pointer rightward to the first character that is <arg>
	levels up; if negative, leftward to the first character -<arg> levels
	up.

FE	inserts a list of TECO error messages and explanations in the buffer
	before the pointer, one message per line.

<arg>FE	inserts only the line describing the error of which <arg> is the error
	code.  <arg> might have been returned by an errset, or might be the
	value of FS ERROR .  Since error codes are actually strings, <arg>FE
	is equivalent to G(<arg>) I<crlf>

@FE<errname>
	returns the error code associated with the given error name <errname>.
	Only the first three characters of <errname> are used.  This is useful
	for analysing anticipated possible errors and recovering appropriately.
	Another way to do that is to compare the first three characters of the
	error code, which is a string, against the expected ones, with F~.

:FE	inserts a list of FS flag names in the buffer before the pointer, one
	name per line.

FG	does error processing.  With no argument, it simply rings the termi-
	nal's bell.  Given the @ modifier, it also throws away type-ahead.
	Given a nonzero numeric argument (which should be s string), FG prints
	its contents as an error message (obeying FS VERBOSE).  Accompanying
	the numeric argument with the : modifier causes the error message to be
	typed at the top of the screen (think of : FT).  Unlike most commands
	that do typeout, FG does not change Q..H, so that typing an error
	message will not inhibit buffer display or ^R redisplay.  Instead, FG
	sets FS ERRFLG so that the next buffer display will not overwrite the
	line(s) occupied by the error message.

FI	input one character from the terminal and return its ASCII value.
	(same as vw without the v) if the "mode" (in q-reg ..J) has changed,
	the new value will be put on the screen, unless input is already
	waiting when the FI is executed.

:FI	similar to FI, but doesn't flush the character.  It will be re-read by
	the next FI or by TECO's command string reader.

@FI	is like FI, but returns a character in the 9-bit TV character set,
	rather than converting it to ASCII as FI does.

	In the TV character set, the 400 bit means "meta", the 200 bit means
	"control", and the bottom 7 bits are a printing character (if < 40, it
	is one of the new TV graphics, or else it is a formatting character).
	Note that there exist controlified lower case letters different from
	their upper case counterpart (for example, 341 octal is control lower
	case a).

@:FI	analogous.

FJ	insert the TECO job's command string as read from DDT in the buffer.
	Will normally end with a CR-LF but may be null.

FK	returns minus the value of FS INSLEN; that is, minus the length of the
	last string inserted by "I", "G" or "\", or found by a search or "FW".
	FK is negative except after a successful backward search, or backward
	"FW".  Thus, "SFOOFKC" will move to the beginning of the FOO found.
	"-SFOOFKC" will move to the end of the FOO found.  See also the ^B
	command in this context.  "SFOOFKDIBAR" will replace FOO with BAR.
	See "^F".  "IBLETCHFKC" inserts BLETCH and backs over it.

FL	parses lists or S-expressions:

<arg>FL	a list maniulating command, that returns 2 values specifying a range of
	the buffer.  If <arg> is >0, the range returned is that containing the
	next <arg> lists to the right of the pointer; if <arg> is <0, the range
	is that containing <arg> lists to the left of the pointer.  This
	command should be followed by a command such as K, T, X, FX ...  which
	can take 2 args; the specified number of lists will be deleted, typed,
	put in q-reg, etc.  To move to the other side of the lists, do
	"<arg>FLL".  The syntax parsed by FL is controlled by the delimiter
	dispatch table in Q..D; the character types known are "A", " ", "|",
	"/", "(", ")" and "'", and any character can be redefined to be of any
	of those types.

:FL	is like FL, but stops before the ( that starts the list instead of
	after.  -:FL stops after the ), etc.

<arg> @FL
	is like "<arg>FL", but refers to <arg> s-expressions rather than <arg>
	lists.  An s-expression is either a list or a LISP atom, whichever is
	encountered first.  "@FW" is used to find LISP atoms when necessary.
	@:FL stops before the next s-expression--if it is a list, it stops
	before the (, and if it is quoted it stops before the quote.

FM:
<m>,<n>FM
	attempts to move the pointer so that the cursor will appear at hpos
	<n>, <m> lines below where it started out.  "FM" without the "@"
	modifier can move only toward the end of the buffer.  It operates by
	moving the pointer downward in the buffer until either 1) the exact
	desired absolute hpos and relative vpos have been reached, in which
	case "FM" simply returns, or 2) the end of the buffer is reached, which
	causes a "NIB" error, or 3) the line below the desired one is reached,
	in which case it is known that the desired combination of hpos and vpos
	does not exist, so FM reverses its motion until it is back on the
	desired line, then issues a "NHP" error.  "FM" tries to avoid leaving
	the cursor between a CR and the following linefeed.  "FM" will not
	currently work if ^R mode has never been entered, but it need not be in
	^R mode.  The ":" modifier causes "FM" to accept any hpos greater than
	or equal to the second argument as a condition for success, rather than
	demanding exact equality.  The "@" modifier causes "FM" to scan toward
	the beginning of the buffer rather than toward the end.  The first
	argument should not be positive.  The algorithm is otherwise unchanged
	and ":" has the same meaning (accept any hpos >= the specified one).

FN	is the same as [..N :I..N.  It is needed because it elminates the
	possibility of a ^G-quit between the push and the insert.  If such a
	quit happened, the previously set up undo action would be performed
	twice instead of once, and that might have bad results.  To perform the
	opposite action--pop and macro Q..N - just do "-FS QPUN".

	The ..N macro has no effect on the value(s) returned by the macro that
	set it up.  The atsign flag allows the user to specify a string
	delimiter, as with the I command.

FO<q><name>
	binary-searches tables of fixed-length entries.  It is intended for
	searching and constructing symbol tables.  <q> should be a q-vector or
	pure string containing the table, and <name> the item to search for.
	The table's data must be an integral number of words.  The first word
	of the table must contain the number of words per table entry; the rest
	of the table is then divided into entries of that size.  TECO
	initialized this size to 2 words per entry, but it can be made larger.
	The first word of each entry should be the entry's name, as a TECO
	string pointer.  This name is what FO will match against its string
	argument.  The second word of each entry should be the value; the use
	of any extra words is up to the user.  The entries' names must always
	be kept in increasing order, as F~ would say, or FO's binary search
	will lose.  Also, they should not contain leading, trailing, or
	multiple spaces, or any tabs.  Their case is ignored.

	FO, without colon, will return the value from the entry if the name is
	found; otherwise, an UVN or AVN error results.

	@FO allows only exact matches.  Abbreviation is not allowed.

	:FO returns the offset (in words) of the entry found; if the name is
	not found, :FO returns minus the offset (in words) of the place the
	name ought to be inserted in the table.  The offset of the first entry
	in the table is 1, to skip the word in the front that contains the
	entry size.

	<arg>FO is like plain FO except that if the name is undefined <arg> is
	returned as its "default value".  Ambiguous names still cause errors.

	Here is a macro that uses FO to create variables that can then be used
	with the Q<name> construction:

		[0 :I0		! Get variable name in Q0 !
	   ! Find it, or where to put it if not found !
		[1 :FO..Q0U1
		Q1"L			! If not found, put it in !
		   Q..Q[..O		! Symbol table lives in ..Q !
		   -Q1*5J 10,0I 10R	! Make space at right place !
	   ! Install string containing variable name !
		   Q0,.FSWORD'

	If this macro is put in QV, then MVFoo will create a variable named
	Foo.

	If the table is a pure string, the data must start on a word boundary,
	which means that the string's header must start in the second character
	in its word.  In addition, the pointers to the entries' names are taken
	to be relative to the table itself.  That is, the "pointer" should be
	an integer which, when added to the TECO string pointer to the table,
	should give a TECO string pointer to the name of the entry.

FP:
<obj>FP
	returns a number describing the data type of the object <obj>.  The
	possible values are (in DECIMAL):

	  -4	A number, not even in range to point into pure or impure string
		space.
	  -3	A number that is in range for pure string space but does not
		point at a valid string header.
	  -2	A number that is in range for impure string space but does not
		point at a valid string header.
	  -1	A dead buffer.
	  0	A living buffer.
	  1	A Q-vector.
	  100	A pure string.
	  101	An impure string.

FQ<q>	returns the number of characters in q-reg <q> (-1 is returned if the
	q-register contains a number).

FR	tells TECO to update the displayed mode from q-reg ..J, provided it has
	changed, and no terminal input is available.  :FR erases the mode line.
		"FS Flags"

FS	reads in a flag name as a text argument.  Flag names may be any length,
	but only the first six characters are significant.  Spaces are totally
	ignored.  Only enough of the flag name to make it non-ambiguous is
	required.  However, in programs, abbreviation should be minimized.  The
	result of the FS is the current value of the flag.  If an argument is
	given to the FS and the flag can be set, it is then set to that value.
	If a flag can be set, to make its value the second operand of an arith-
	metic operator put the FS command in parens.  Otherwise, FS will think
	it has an arg and set the flag.  Flags labeled "read-only" do not
	require that precaution.  Flags currently implemented are:

FS % BOTTOM	specifies the size of the bottom margin as a percentage of the
		number of lines being displayed.  Initially 10.  Rather than
		let the cursor appear inside the bottom margin, TECO will
		choose a new buffer window--unless the bottom of the buffer
		appears on the screen already.

FS % CENTER	specifies where TECO should prefer to put the cursor when
		choosing a new window, as a percentage of the screen from the
		top.  Applies even if the end of the buffer appears on the
		screen--in fact, the purpose of this variable is to make sure
		that when you go to the end of the buffer some blank space is
		provided to insert into without total redisplay.  Initialy 40.

FS % END	specifies (as a percentage of total size) the size of the area
		at the bottom such that TECO should never choose a new window
		putting the cursor in that area.  Initially 30.

FS %OPLSP	(read only) nonzero if the terminal is inferior to a LISP job
		(actually, if the superior has set the %OPLSP bit in the
		.OPTION variable of the TECO).

FS % TOP	the size of the top margin.  Analogous to FS %BOTTOM.
		Initially 10.

FS %TOCID	(read only) nonzero if the terminal can insert and delete
		characters.  This flag reflects the bit with the same name in
		the terminal's TTYOPT variable, and it is updated whenever TECO
		is restarted or FS TTY INIT is done.

FS %TOFCI	(read only) nonzero if the terminal can generate the full 9-bit
		character set.  See FS %TOCID.

FS %TOHDX	(read only) nonzero if the terminal is half-duplex.  See FS
		%TOCID.

FS %TOLID	(read only) nonzero if the terminal can insert and delete
		lines.  See FS %TOCID.

FS %TOLWR	(read only) nonzero if the terminal can generate lower case
		characters.  See FS %TOCID.

FS %TOMOR	(read only) nonzero if the user wants --MORE-- processing, in
		general.  See FS %TOCID.

FS %TOOVR	(read only) nonzero if the terminal is capable of overprinting.
		See FS %TOCID.

FS %TOROL	(read only) nonzero if the user has selected scroll mode.  See
		FS %TOCID.

FS %TOSAI	(read only) nonzero if the terminal can print the SAIL
		character set.  See FS %TOCID.

FS *RSET	initially 0.  Nonzero suppresses automatic unwinding of TECO's
		various pdls each time through the top level loop.  In other
		words, when FS *RSET is non-zero, errors not caught by errsets
		enter break-loops in which q-regs may be examined (unless the
		user's error-handler macro in q-reg ..P intervenes).  The
		break-loop may be returned from with ")^\", or thrown out of
		with "^W" or "F;".  The suspended program and its callers may
		be examined with FS BACKTRACE.  For more info on break-loops,
		see under q-reg ..P.

FS .CLRMOD	(normally -1) If < 0, TECO clears the screen whenever it gets
		the terminal back from its superior.  If 0, that is not done
		(used mainly for debugging TECO).  If > 0, screen clearing is
		totally eliminated, even if requested by the program (use this
		for debugging macros that try to destroy trace information).

FS .KILMOD	normally -1.  If 0, FS BKILL doesn't actually kill.

FS .TYI BACK	backs up the pointer FS .TYI PT by one step.  Back up the
		pointer n steps and then you can use FS .TYI NXT n times to
		get the n previous input characters.

FS .TYI NXT	is used to extract from the ring buffer of saved type-in
		characters.  See FS .TYI PT.

FS .TYI PT	is TECO's pointer into the ring buffer of the last 60 input
		characters.  All input characters read by TECO are saved in
		this buffer, for the sake of programs to tell the user what he
		typed by mistake.  This pointer is used in conjunction with FS
		.TYI BACK and FS .TYI NXT, for extracting the contents of the
		ring buffer.  This is done with the following code:

		    FS .TYIPT[1 [2
		    < FS .TYINXT U2
		      do something to print the character in Q2.
		      FS .TYIPT-Q1@;>

		Each FS .TYI NXT extracts the next character from the buffer
		and advances the pointer.  When the pointer has been advanced
		all the way around to its original position, the entire buffer
		has been printed.

		After an input character is read and stored in the buffer, FS
		.TYI PT is initialized to point at that character.  Though FS
		.TYI PT is changed by ths use of FS .TYI NXT and FS .TYI
		BACK, this has no effect on how input characters are stored.

FS :EJ PAGE	is the number of the lowest page used by :EJ'd shared pure
		files.  Initially 256.  If multlipied by 5*1024, and then added
		to 400000000000 (octal), the result is a suitable string
		pointer to the last file :EJ'd.  :EJ looks at this flag to
		figure out where to insert the next file to avoid clobbering
		the previous ones.  It is an error to set this flag explicitly
		to a value lower than it already has; when it is set to a
		higher value, the intervening pages are removed from the
		address space.

FS :ET MODE	(Twenex only) controls how filename defaults are used by the
		:ET command.  A bit mask of version, type, name, directory, and
		device (from 1 to 20 respectively).

FS ADLINE	is the line-size used by the FA command.

FS ALTCOUNT	the number of 's that TECO has seen at interrupt level.  That
		is, an approximation to the number of command strings that the
		user has typed ahead.  Useful in user-defined buffer display
		macros (q-reg ..B).

FS BACK ARGS	(read-only) returns the arguments of a macro call level up on
		the stack.  It returns 0, 1, or 2 values, as F^X does.  The
		argument to FS BACK ARGS is either the positive number of a
		frame counting from the bottom (0 = the outermost frame), or a
		negative number counting back from the currently executing
		macro (which, by the way, has no stack frame and cannot be
		referred to in either way).

FS BACK DEPTH	(read only) is the number of macro call frames on the stack.
		This does not include the currently executing macro.

FS BACK PC	returns the PC of a macro call frame.  Which frame, is
		specified as in FS BACK ARGS.  The PC of a frame is the number
		of the next character to be executed, relative to the beginning
		of the string.

<m>,<n>FS BACK PC
	        sets the PC of the frame specified by <n>, to <m>.

FS BACK QP PTR	(read-only) gives the level of the bottom of a macro call
		frame's q-register pdl frame.  This is the level which a ^\
		done in that macro will unwind to.  The macro call frame is
		specified as for FS BACK ARG.

FS BACK RETURN	(write-only) returns control to the macro call frame specified
		as for FS BACK ARG.  If control left that frame not with an M
		but via an exit from within a TECO command (such as a ^R),
		control is returned to that command.  -1 FS BACK RETURN is
		equivalent to ^\.

FS BACK STRING	(read-only) returns a pointer to the string or buffer being
		executed by macro frame specified as for FS BACK ARG.
		Sometimes a macro frame will be executing a string constant
		internal to TECO.  There cannot be a string pointer to such an
		object, so a byte pointer to the object (a number, according to
		FQ) will be returned instead.  All you can do with such values
		is compare them.

FS BACKTRACE	used to see what program is running at higher levels of the
		mcro pdl.  The program is inserted in the buffer, and point is
		put at the place it is executing.  The macro call frame is
		specified just as for FS BACK ARGS.

FS B BIND	is useless, but F[ B BIND and F] B BIND are useful for
		pushing to a temporary buffer, or popping back from one.  F[ B
		BIND pushes ..O, then does FS B CREATE, but with the extra
		feature that if an error happens instead of just popping back
		..O, the temporary buffer will be killed.  That is because
		instead of doing ]..O, F] B BIND will be done, which is just
		like FS B KILL with no argument.

		If after creating a buffer with F[ B BIND you change your mind
		and want to keep it, pop the previously selected buffer off the
		pdl with the ] command.  The F[ B BIND will no longer be on
		the stack to kill the new buffer when you return.

		An argument to F[ B BIND specifies the initial size of the
		termporary buffer in characters.

<n>FS B CONS	returns a newly cons'ed up buffer <n> characters long.  The
		contents are all initially zeros, and the pointer starts out at
		the beginning of the buffer.  If <n> is not specified, 0 is
		assumed.  When a buffer is newly created it is at the top of
		memory.  The closer a buffer is to the top of memory, the more
		efficient it is to do large amounts of insertion in it.

FS BCREATE	is like FS B CONS U..O--the buffer is selected instead of
		returned.

FS BKILL	see q-reg ..O.  FS BKILL is used for freeing buffers
		explicitly.  With an argument, it frees the argument, which
		should be the result of applying the q command to a q-reg
		containing a buffer.  Attempting to kill the currently selected
		buffer is an error.  For example, QAFS BKILL kills the buffer
		in qa.  After that is done, qa still contains a buffer pointer,
		but it has been marked "dead".  If there were other pointers to
		the same buffer in other q-regs, TECO will regard them too as
		"dead" buffer pointers.  An attempt to select the buffer using
		one of those pointers will result in an error.  FS BKILL may
		be used without an argument, in which case it pops the q-reg
		pdl into Q..O, and if the new value of Q..O is different from
		the old, the old value is killed.

FS BOTHCASE	(initially 0) >0 => searches ignore case of letters.  That is,
		the case used in the search string is irrelevant, and either
		lower or upper case will be found.

		<0 => searches ignore case of special characters also ("@[\]^_"
		= "`{|}~<rubout>").

FS BOUNDARIES	reads or sets the virtual buffer boundaries (this command
		returns a pair of values) the virtual boundaries determine the
		portion of the buffer that most other commands are allowed to
		notice.  Normally the virtual boundaries contain the whole
		buffer.  See the B, Z and H commands, and FS V B and FS V Z.

FS BS NO LF	if nonzero inhibits the LF that follows backward motion or
		rubbing out, in ^R mode on printing terminals.

FS CASE	like F$ (F-dollar) but neither inserts the case-shift and
		case-lock if no arg, nor expects a string arg.  That is, it
		gets or sets the numeric quantity which determines the standard
		case and whether to flag on output.

FS CCL FNAME	(Twenex only) a string, in the same format as FS D FILE, of
		the jfn given in AC1 if TECO was started at the CCL entry
		point; or zero if it was not or the filename has already been
		read.  Discards the JFN unless given an atsign modifier.

FS CLK INTERVAL
		is the interval between real-time clock interrupts, in 60'ths
		of a second.  If it is zero, real-time interrupts do not
		happen.  Note that real-time interrupts are not actually
		processed unless/until TECO is waiting for input.  Their main
		use is for saving the buffer if the user walks away from the
		terminal without saving it.  FS IN COUNT may be useful with
		real-time interupts, and FS MODIFIED.  Setting FS CLK
		INTERVAL postpones the next clock interrupt to one full
		interval in the future.

FS CLK MACRO   is the real-time interrupt handler macro.  If the macro types
		out, it must not leave Q..H set.

FS CTL MTA	if negative suppresses the ^R-mode definitions of all control-
		meta-letters (and ctl-meta-[, \, ], ^ and _) to make it easy to
		insert control characters.  This mode is convenient for editing
		TECO commands.

FS CNG BUFFER  a circular buffer of insertions/deletions made in FS TOP BUF.
		A new value for this should be created whenever a user buffer
		is created and FS TOP BUF should be set equal to that buffer.

		Entries in FS CNG BUFFER are in pairs; the first word is an
		amount of change and the second is the position of the change
		(the position of an insert is the cursor position before the
		insertion and the position of a deletion is the cursor
		postition after the deletion).  Use FS NEW CNG to update this
		for recent changes before accessing it.  Use Z to check it's
		size.  Point for it points to the next position that would be
		written to.  This is updated by explicit calls to FS NEW CNG
		and when the gap moves.

		This can be used to implement marks which are automatically
		updated for insertions and deletions before them in the buffer.
		To do this, record point in FS CNG BUFFER when the updating
		mark is created and step through FS CNG BUFFER to its current
		point, updating the mark for the changes seen along the way,
		when the mark is accessed.  See the MARKER library for an
		example of how this is done.

		This can also be used to relate a mark referenced in a disk
		file to the corresponding position in a buffer which contains
		an edited version of that file.

FS DATA SWITCHES
		(read only) the contents of the PDP10 console switches.

FS DATE	(read only) is the current date and time, as a number in
		file-date format.  It can be fed to FS FD CONVERT or to FS IF
		CDATE.

FS D DEVICE	is the current default device name, as a numeric sixbit word.
		See F6.

FS DD FAST	(read only) is nonzero if the current default device is a fast
		device--that is, the local machine's disk.

FS D FILE	is the current default filename (that ER would use) as a
		string pointer.  Do G(FS D FILE) to insert it in the buffer.
		This flag is very useful for pushing and popping with F[ and
		F].  The exact format of the string is the SNAME, a semicolon,
		a space, the device name, a colon, a space, the FN1, a space,
		and the FN2.  To extract specific names from the string, search
		for spaces (or colon or semicolon) not preceded by a ^Q.  Note:
		on ITS, the default device name will never be DSK:.  It will be
		the name of the local machine instead.  This is so that
		comparison of two filenames which have been passed through the
		defaults and read out with FS D FILE will not say they are
		unequal because one has device DSK: and the other the machine
		name.

FS D FN1	is the current default first file name, as a numeric sixbit
		word.  See F6.

FS D FN2	is the current default second filename, as a numeric sixbit
		word.  See F6.

FS D FORCE	is to be used to "force out" a buffer redisplay for which the
		normal mechanism of deferring redisplay for input and later
		resumption will not do the right thing (such as, because the
		buffer being displayed is not the one permanently selected).
		Setting FS D FORCE nonzero has two effects:  it forces the
		redisplay through to completion without considering the
		presence of input, and it inhibits updating the mode line.

FS D SNAME	is the current default SNAME, as a numeric sixbit word.  See
		F6.

FS D VERSION	is the current default file version number; actually, a reflec-
		tion of FS D FN2.  If the default FN2 is numeric, FS D
		VERSION is that fn2 as a number.  If the default fn2 is ">" or
		"<", FS D VERSION is respectively 0 or -2.  Otherwise, FS D
		VERSION is -1.  Writing -1 into FS D VERSION has no effect;
		writing any other value sets the default fn2 appropriately.  On
		Twenex, versions are always numeric, so all values have their
		usual meaning.

FS D WAIT	if set nonzero causes TECO to pause slightly before each line
		of output.  This should give better overall response on slow
		displays.  It will make things much worse on fast displays, and
		slightly worse on printing terminals.  This flag is initialized
		by FS TTY INIT and at startup, according to the terminal
		speed.

FS ECHO ACTIVE	if nonzero says that output has been printed in the echo area
		during this ^R command, so ^R should clear the echo area when
		it next wants to read a command.  Clearing is not done by the
		FI command; only when the next distinct ^R command is to be
		read.  Commands which wish to type in the echo area and not
		have their output erased can set this flag to zero.  The FG
		command does, when it types in the echo area.  FS ECHO FLUSH
		must be nonzero to enable this feature.  Otherwise, the echo
		area is never cleared gratuitously.

FS ECHO CHAR	when a ^R command starts being executed, holds the character
		that invoked it; set to -1 if anything is typed out; on
		printing ttys, if this flag is still not -1 when the command
		returns to ^R, the char is echoed.  The command can set this
		flag itself to control the echoing.  It can set the flag to a
		string, also.  Then, if the command must be echoed, the whole
		contents of the string will be typed.

FS ECHO DISPLAY
		(write only) like FS ECHO OUT, but outputs in display mode, so
		that ITS ^P-codes may be sent.  See .INFO.;ITS TTY for details
		on available options.

FS ECHO ERRORS	if nonzero, causes error messages to be printed in the echo
		area.

FS ECHO FLUSH	if nonzero, enables the automatic clearing of the echo area
		after each ^R command which uses it.  See FS ECHO ACTIVE for
		details of how to control this.

FS ECHO LINES	the number of lines at the screen bottom to be used for command
		echoing.  Default is 1/6 of screen size, except 0 on printing
		terminals.  If this flag is set to -<n>, echoing is turned off,
		and there are <n>-1 echo lines.  Thus,

		 -1FS ECHOLINES makes no echo and no echo area;
		 -5FS ECHOLINES makes no echo but a 4 line echo area;
		 0FS ECHOLINES makes echo but no echo area.

		Even if echoing is off, FS ECHOOUT may be used.

FS ECHO OUT	(write only) is used for outputting to the echo area.  If the
		argument is a number, it is taken as the ASCII code for a
		character to be typed.  If the argument is a string, all the
		characters in it are typed.  Characters are output as they
		would actually echo.  Thus, sending a CR will actually do a
		CRLF, and sending a ^A will print either downarrow (in :TCTYP
		SAIL mode) or caret-A.

FS ERR		same as FS ERROR if read; if written, causes an error with the
		error code that is written in it.  Thus, to cause a "You Lose"
		error with 3-letter code LUZ, do :I*LUZ<tab>You Lose FS ERR.
		Your error message should not contain any CRLFs.  Users who
		wish to generate errors themselves with the same codes that
		TECO uses should use TECO's standard strings for those errors
		(that is, do @FE IFN FS ERR) so that comparing FS ERROR
		against @FE values will still work.

FS ERRFLG	is used to signal the buffer display routine (whether built-in
		or user-written) that an error message is on the screen and
		should not be overwritten.  Its value is -<n> if the first <n>
		lines contain an error message, or nonnegative if there is
		none.  If typeout is done when FS ERRFLG is negative, TECO
		will not actually type the first <n> lines of it.  The <n>+1st
		line of typeout will appear in its normal position, beneath the
		error message.  By that time, FS ERRFLG will be zero again.

FS ERROR	the error code of the most recent error.  Errors caught by
		errsets are included.  A TECO "error code" is now just a string
		containing the text of the error message.  Everything up to the
		first tab is the "brief" part of the error message; if FS
		VERBOSE is 0, that is all that TECO will print out.  You can
		see if an error was (for example) an "IFN" error by doing F=(FS
		ERROR)IFN and seeing if the result's absolute value is 4.  It
		still works to compare against @FEIFN, which returns the
		standard string that TECO always uses for internally-generated
		IFN errors.

		I.T.S. I/O errors now have messages starting with "OPNnnn"
		where nnn is the I.T.S. open-failure code.  Macros which used
		to decode I/O errors by numeric comparison must switch to using
		F=, since the strings for such errors are consed up by TECO as
		needed.

FS ERR THROW	(write only) return control to the innermost error-containing
		command loop.  This could be either an error catch command (:@<
		... >), a ^R level, or the top level TECO command loop.  This
		command is the correct way for a user error handler (..P) to
		abort the computation which got the error.  The argument given
		to FS ERR THROW is returned from the error catch, if it
		happens to throw to an error catch.  Otherwise, the argument is
		discarded.

FS EXIT	(write only) does a .BREAK 16, using the argument to FS EXIT
		as the address field.  See DDT DOC for a description of what
		the arguments mean.  "100000." is a good value.  AC 2 will
		contain the address of the 7-word "buffer block" describing the
		current buffer.  See the section "buffer block" at the end.

FS EXPUNGE	(T(w)enex only) expunges the connected directory.  FS MSNAME
		can be used to connect to a directory so as to expunge it.

FS FDCONVERT	converts numeric file dates to text and vice versa.  If there
		is a numeric arg, it is assumed to be in the format for its
		file dates, and converted to a text string which is inserted in
		the buffer.  The form of the string is dd/mm/yy hh:mm:ss.  In
		this case, no numeric value is returned.  If there is no arg, a
		text string is read from the buffer starting at ., and . is
		moved over the string.  The string should be in the format
		inserted by FS FDCONV with argument, and will be converted to
		a numeric file date which will be the value of FS FDCONV.  See
		FS IFCDATE and FS OFCDATE.  <n>:FS FD CONV returns a string
		containing the printed representation of the file date <n>,
		instead of inserting it in the buffer.  Twenex uses ODTIM and
		IDTIM, and so is less picky about date formats it will accept.
		Also, a second argument to FS FSCONV is used as the ODTIM
		format flags.

FS FILE PAD	the character used to pad the last word of files written by
		TECO.  Normally 3 (for ^C).

FS FLUSHED	is nonzero if a --MORE-- has been flushed, and type-out is
		therefore suppressed.  The flag is positive if the flushage was
		due to a rubout, negative otherwise.  You can stop generating
		type-out when FS FLUSHED is nonzero, or you can clear it to
		make type-out start actually appearing again.

FS FNAM SYNTAX	controls TECO's filename readed.  If 0, when only one filename
		is present, it is used as the fn2 (this is the default).  If
		positive, a lone filename is used as the fn1.  If negative, a
		lone filename is used as the fn1 and automatically defaults the
		fn2 to ">".  The default TECO init file uses this flag to
		process a DDT command line.

FS FORK JCL	(Twenex only) gives a command line (jcl) for the inferior fork
		invoked via the next FZ command.

FS GAP LENGTH	(read only) the length of the gap.  This is the value of EXTRAC
		(see "buffer block").

FS GAP LOCATION
		(read only) the buffer position of the gap.  This is GPT-BEG
		(see "buffer block").

FS HEIGHT	(read only) number of lines on the screen, on display terminals
		(including --MORE-- and command lines).  On printing terminals,
		wil be a very large number.

FS HELP CHAR	contains the character to be used as the HELP character.
		Normally, it contains the code for C-_.  However, you may want
		to bind it to -1 from time to time to prevent HELP from being
		recognized (such as, in the C-Q command).

FS HELP MAC	is a macro to be executed if the HELP character is typed.  HELP
		is Top-H on TV's, ^_H on any terminal.  If FS HELP MAC is
		zero, the HELP character is ignored as a ^R command, and
		returned (as 4110 octal) by FI and VW.

FS H POSITION	(read-only) returns the number of character positions there
		would be to the left of the type ball if the contents of the
		buffer (or at least everything after the previous carret) were
		printed on a hardcopy terminal with backspaces really backing
		up and tab stops every FS Tab Width columns.

FS HSNAME	is the user's home directory.  The home directory is a little
		more permanent than the working directory (FS MSNAME) and is
		used for storing things that permanently belong to the user,
		such as the RMAIL file, which do not have their own special
		directories the way init files do.

FS I&D CHR	if nonzero, tells TECO to try to use the insert and delete
		character operations to speed redisplay.  Initialized nonzero
		if the terminal handles those operations.  Don't set it nonzero
		otherwise!

FS I&D LINE	if nonzero, tells TECO to try to use the insert and delete line
		operations to speed redisplay.  Initialized nonzero if the
		terminal handles those operations.  Don't set it nonzero
		otherwise!

FS IBASE	the input radix for numbers not followed by "."  (initially
		8+2)

FS I.BASE	the input radix for numbers ended by ".".  Initially 8.

FS IF ACCESS	(write-only) sets the access pointer of the current input file
		--the argument is the desired character address in the file.

FS IF CDATE	the creation date of the currently open input file.  Arg and
		value are in numeric file date form - see FS FD CONVERT.

FS IF DEVICE	(read-only) is the device name of the current or most recent
		input file, as a numeric SIXBIT word.

FS IF DUMP	(ITS only) is the dumped-bit of the currently open input file.

FS IF FDB	(Twenex only) is used for reading and writing the file
		descriptor block of the current input file.  <n>FS IF FDB
		returns word <n>, and <m>,<n>FS IF FDB sets it to <m>.

FS I FILE	(read-only) is the name of the current or most recent input
		file, as a string.  The format is like that of FS D FILE.

FS IF FN1	(read-only) is the first file name of the current or most
		recent input file, as a numeric SIXBIT word.

FS IF FN2	(read-only) is the second file name of the current or most
		recent input file, as a numeric SIXBIT word.

FS IF LENGTH	(read-only) the length, in characters, of the currently open
		input file; or -1, if that length is unknown (because the file
		is on a device for which the fillen system call is
		unimplemented).  Error if no file is open.

FS IF LINKP	(read-only) -1 if the currently open input file was reached by
		tracing a link; zero otherwise.  Always zero on Twenex.  On old
		versions of ITS it is also always zero.

FS IF MTAPE	(write-only) executes a .MTAPE call on the input file.  The
		last argument is the .MTAPE operation.  A preceding argument
		specifies the count (default is 1).  It is not clear that this
		feature really works.

FS IF REAP	is the don't-reap bit of the currently open input file.

FS IF SNAME	(read-only) is the SNAME of the current or most recent input
		file, as a numeric SIXBIT word.

FS IF VERSION	(read-only) is the version number of the open input file, or -1
		if there is none or its FN2 isn't numeric.

FS IMAGE OUT	outputs arg as to the terminal as a character in superimage
		mode.  Returns no value.  If the argument is a string pointer,
		the contents of the string are output.

FS IN COUNT	is an old name for FS TYI COUNT.

FS INSLEN	length of last string inserted into the buffer with an "I", "G"
		or "\", or found with a search command or "FW".  FS INSLEN
		will be negative after a backward search or "FW" with negative
		arg.  See "FK" and "^F".

FS INVMOD	if nonzero, causes the mode line to be displayed in inverse
		video on terminals which support it.

FS JNAME	(read only) returns the JNAME of the job TECO is running in, as
		a numeric SIXBIT word, which can be converted into text by the
		F6 command.  Note that the XJNAME is also available, and might
		be better for your purpose--see FS XJNAME.

FS JRN EXECUTE	(write only) opens a journal file for execution (replaying).
		The default filenames are used.  With a colon modifier, the
		journal file being replayed is closed.  See the section on
		journal files for more information.

FS JRN IN	(read only) is nonzero when a journal file is being replayed.

FS JRN INHIBIT if nonzero causes input to be taken from the terminal even
		though a journal file is being replayed.  This is how FS JRN
		MACRO can offer the user a recursive ^R to fix things up after
		a quit.

FS JRN INTERVAL
		The value of this flag controls how often the journal file
		being written is updated on disk.  It is in the form of a
		number of commands.  It is initially 50.

FS JRN MACRO	This macro is called whenever TECO attempts to read a command
		from a journal file being replayed and finds a colon or a ^G
		character in the file.  The colon or ^G is passed to the macro
		as a numeric argument.  In the case of ^G, this macro should
		execute a ^R, and then quit by setting FS QUIT to -1.  In the
		case of a colon, the macro should read more characters from the
		file using FS JRN READ and act on them.  The format of these
		characters is not specified.

FS JRN OPEN	(write only) opens a journal file for writing.  The default
		filenames are used.  With a colon modifier, the output journal
		file is closed.  See the section on journal files for more
		information.

FS JRN OUT	(read only) is nonzero when a journal file is being written.

FS JRN READ	(read only) reads a character from the input journal file being
		replayed.  If there is none, it returns a random value.

FS JRN WRITE	(write only) outputs its argument, a character or string, to
		the journal file being written.  It does nothing if no journal
		file is being written.

FS LAST PAGE	(read only) set to -1 when an input file is opened; set to 0 as
		soon as the last char of the file is read in.  Saved by E[ -
		E].  Updated by FS IF ACCESS.  Thus, FS LAST PAGE; will exit
		an iteration if there is no more to be read.

FS LEDEFS	(initially 0) specifies the correspondence between definitions
		of ^R command characters and the function codes of the local
		editing protocol.  Its value should be a qvector containing
		pairs of elements: alternating definitions and function codes.

		The definitions are macros or built-in functions, the same as
		would go in FS ^R CMAC.  The function codes are documented in
		the local editing protocol.

		FS LEDEFS can also have a string value.  In this case, when
		the value is wanted, the string is executed as a macro.  It
		should set FS LEDEFS to a qvector as described above.

		If FS LEDEFS is zero, the local editing protocol is not used.

FS LINES	(initially 0) determines the number of lines displayed by
		standard buffer display, and, for display terminals, the number
		of lines to use at all.  0 => a full screen on displays, 2
		lines on printing terminals.  <n> not zero => <n> lines.

FS LISPT	normally 0, this flag is set nonzero if TECO is started at 2 +
		its normal starting address.  This is intended to indicate to
		TECO programs that passing of text between TECO and its
		superior is desired.

FS LISTEN	returns nonzero if there is input available to be read by "FI".
		If given an arg, then if no input is available, the arg is
		typed out using FS ECHOOUT.

FS LOAD AV	(Twenex only) returns the system load average.

FS MACHINE	(read only) returns the name of the machine TECO is running on,
		as a numeric SIXBIT word, which can be turned into text with
		F6.  On ARPANET Twenices, this returns the local hosts hostname
		as a string.

FS MODE CHANGE
		if nonzero means that FS MODE MACRO needs to be run eventual-
		ly, to update the contents of ..J.  Whenever TECO is consider-
		ing updating the mode line, depending on the value of this flag
		it may run FS MODE MACRO first.  That macro can recompute ..J
		to display the current state of things.  FS MODE CHANGE is set
		to zero before FS MODE MACRO is called.

		The precise condition is: if FS MODE CHANGE is positive, do
		run FS MODE MACRO.  If FS MODE CHANGE is negative, its
		absolute value is compared with twice the value of FS QP PTR;
		if the latter is less, do run FS MODE MACRO.  Thus, if FS MODE
		MACRO sets FS MODE CHANGE based on the current value of FS QP
		PTR, it can arranged to be called again if control returns to
		an outer level on the stack.  See Q..J and FR.

FS MODE MACRO	if nonzero is the macro used to update Q..J when the mode line
		is about to be displayed.  See FS MODE CHANGE and Q..J and FR.

FS MODIFIED	is the current buffer's modified flag.  This flag is set
		nonzero whenever the buffer's contents are changed.  It can be
		read or written by the user at any time.  Each buffer has its
		own flag, but only the selected buffer's flag is accessible.
		The intended use is for deciding whether a file must be written
		back to the disk.  When this flag is nonzero, a star appears at
		the end of the mode line.  See also FS READ ONLY and FS X
		MODIFIED and FS ^R STAR.

FS MP DISPLAY	(write only, ITS only) outputs text to the main program area in
		display mode (^P is special).  The argument may be a single
		character or a pointer to a string, whose entire contents are
		output.

FS MSNAME	is the user's working directory name (set up from the SNAME
		that TECO was given when it started up), as a numeric SIXBIT
		word, which can be converted into text by the F6 command.  On
		Tenex or Tops-20, this is the connected directory and writing
		into it is used to connect to another directory.

FS NEW CNG	(write only) used to force an update to FS CNG BUFFER when
		that buffer needs to be accessed.

FS NOCEOL	if nonzero, signifies that the terminal in use does not have
		the clear-to-end-of-line function.  Programs may wish to clear
		the screen at times if this flag is set, if they know that
		clearing the screen would result in faster redisplay afterward
		on such terminals.

FS NOOP ALTMODE
		if negative, altmode is always a noop as a command.  If 0,
		altmode is an error as a command.  If >0, always ends execution
		(as ^_ does).  Initially -1.  The old treatment of altmodes was
		as if this flag were set to 1.

FS NOQUIT	gives the user control of TECO's ^G-quit mechanism.  See "^G".

FS OF ACCESS	(write-only) sets the access pointer in the output file.  The
		argument must be a multiple of 5.  If the last output done did
		not end on a word boundary, rather than throwing away the
		remaining characters, an error occurs.  FS OF LENGTH gives the
		length of the file, if you want to append to the end.

FS OF CDATE	the creation date of the currently open output file, in numeric
		file-date form.

FS O FILE	returns the filenames of the last output file explicitly
		closed, as a string.  The format is like that of FS D FILE.
		The intended use is for finding out what version number was
		actually written.

FS OF LENGTH	returns the length in characters of the currently open output
		file, or -1 if it cannot be determined.

FS OF MTAPE	(write-only) does a .MTAPE call on the output file.  The last
		argument is the .MTAPE operation.  A preceding argument
		specifies the count (default is 1).  It is not clear that this
		feature really works.

FS OF VERSION	(read-only) is the version number of the last output file
		closed, or -1 if that file's FN2 was not numeric.

FS OLD FLUSHED	Saves the value of FS FLUSHED when that is set to zero, on
		returning to ^R.  Thus, a ^R command can check FS OLD FLUSHED
		to see whether the previous command had output which was
		flushed.

FS OLD MODE	is the last ..J value actually displayed in the mode line.
		Setting this flag to zero will force redisplay of the mode
		line.

FS OLD Z	is the value of Z the last time FS NEW CNG was called.

FS OSPEED	The terminal's output line speed in baud, or 0 if the speed is
		not known.

FS OS TECO	returns the operating system TECO is running on, 0 for ITS, 1
		for 20X, 2 for 10X.

FS OUTPUT	if nonzero, suppresses output to the EW'd file.  Output
		commands (P, etc) are errors.

FS PAD CHAR	(T(w)enex only) is the character to use for padding terminal
		output.  Normally it is a Rubout (177).  For some terminals a
		null (0) is better.  Some may set it to 0 automatically.  -1
		means use an actual delay instead of padding characters.  This
		may make some terminals work better, and may be more efficient
		of CPU time; however, it will not work across networks of any
		sort.

FS PAGENUM	the number of formfeeds read (with non-atsign Y and A commands)
		from the input file since it was opened.

FS PJATY	this is negative if TECO has detected that the terminal was
		temporarily taken away from it.  A negative value here will
		cause the whole screen to be refreshed at the next opportunity.

FS PROMPT	the ASCII value of the prompt character (initially 38 for "&").
		TECO will prompt on printing terminals only, whenever it is
		about to read from the terminal, and FS PROMPT is not 0.

FS PUSHPT	(write-only) pushes its argument on the "ring buffer of the
		pointer", but only if the argument differs from the value
		already at the top of the ring buffer.  See the ^V command.
		Note that TECO's top level loop does Q..IFS PUSHPT each time
		it is about to read in a command string.

FS QP HOME:
<n>FS QP HOME	returns a string which says where the q-register pdl slot <n>
		was pushed from.  <n> can be a nonnegative offset from the
		bottom of the stack or a negetive offset from the top.  The
		string will contain the name of the q-register of FS flag that
		was pushed, as, for example, "QA", "Q.^RX", "QFoo", "FS
		DFILE", or "*" (for a [(...) ).  "*" isn't really a q-register
		name, but what would be any better?

<n>:FS QP HOME	returns the address of the q-register which q-register pdl slot
		<n> was pushed from (for a variable, returns the name of the
		variable).  Such numbers will be equal for two slots pushed
		from the same place in the same TECO.  They are also used with
		F^G.

<n>@FS QP HOME	turns a q-register address returned by :FS QP HOME into a
		string such as plain FS QP HOME would return.  @FS QP HOME
		may be useful in for decoding the local q-register home numbers
		used with the F^G command.

FS QP PTR	the q-register pdl pointer (0 if nothing has been pushed, 1 if
		one q-reg has been pushed, etc.)  <n> FS QP PTR sets the
		pointer to <n> if <n> > 0; adds <n> to it if <n> is negative.
		It is illegal to increase the pointer value with this command.

FS QP SLOT	<n> FS QP SLOT	reads q-reg-pdl slot <n>.  <m>,<n>FS QPSLOT
		sets it to <m>.  The first slot is numbered 0.  If <n> is
		negative, it is treated as FS QPPTR+<n>.  Thus, -1FS QP SLOT
		is the last slot pushed.

FS QP UNWIND	(write only!) like FS QP PTR but pops slots back into the
		q-reg's they were pushed from instead of simply decrementing
		the pdl poinetr.  This unwinding is automatically done when an
		error is caught by an errset, and at the end of each command
		string, and by ^\ and FS ^REXIT.  If Q..N is popped by this
		command, it is macroed first (see ..N).  If <n> is negative,
		<n>FS QP UNWIND pops -<n> slots.

FS QUIT	^G-quit works by setting this flag negative.  Whenever quitting
		is possible (see FS NOQUIT) and FS QUIT is negative, quitting
		will occur (and FS QUIT will be zeroed automatically).  When
		TECO's quitting is inhibited, the user can test this flag
		explicitly to do his own special quitting.

<n>FS Q VECTOR	(a pseudoflag) returns a newly cons'ed up q-register vector,
		<n> characters long.  <n> should normally be a multiple of 5.
		The contents are initialized to zeros, and the pointer is at
		the beginning of the qvector.  A q-vector is really a buffer,
		each word of which is marked by the garbage collector.  See the
		section on data types.

FS RANDOM	reads or sets the ^Z command random number generator's seed.

FS READ ONLY	if nonzero makes it an error to modify the buffer.  This flag
		is actually per-buffer, so when you set it, you set it only for
		the currently selected buffer.

FS REAL ADDRESS
		returns the value of BEG, the character address of the
		beginning of the current buffer.  Useful for communicating with
		other programs that need to be given addresses of data in their
		commands.  Also useful for executing the buffer as PDP10 code
		(do FS REALAD/5U0 M0; the code should be position-independent,
		expect its address in accumulator 5, and start with SKIP (skip
		never) instruction.  Its argument will be in AC 3.).

FS REFRESH	if nonzero, is macroed each time TECO really clears the whole
		screen.  It is given no args and its values are ignored.  The
		screen will already have been cleared.

		When only part of the screen is in use (because FS LINES and
		FS TOP LINE call for that), the only time that TECO will clear
		the whole screen is when it is continued after having been
		stopped, the primary use of this hook is to put back on the
		screen whatever is supposed to be in the part of the screen not
		being actively used for display.

		Functions which remove part of the screen from active use can
		sometimes be entered recursively, each one removing a few more
		lines from use.  Each of them might supply an FS REFRESH to
		refresh those lines.  What ought to happen is that all the FS
		REFRESHes are executed, in the order they were set up.  To
		make this happen, any function which sets up an FS REFRESH
		should save the previous contents elsewhere, and the new FS
		REFRESH should call the old one first thing.

FS REREAD	(usually -1) if nonnegative, FS REREAD is the 9-bit TV code
		for a character to be re-read.  Putting 65 into FS REREAD will
		cause the next "FI" command to return 65 (and set FS REREAD
		back to -1).

FS RGETTY	0 if printing console, otherwise equal to the tctyp word of the
		terminal.  However, it is better to decode the FS %TOCID,
		etc., flags than to decode FS RGETTY when trying to determine
		what kind of display the terminal is, and what functions it can
		perform.  On Twenex it is actually allowed to set this variable
		in case the system is mistaken about your terminal type.  What
		it must be set to is the TECO internal type code for the
		terminal you are using; and not all types are assembled in on
		any particular Twenex site.

FS RUB CRLF	if nonzero causes the initial definitions of ^D, rubout and
		control-rubout to delete both characters of a CRLF at one blow,
		as if it were a single character.

FS RUB MACRO	if nonzero is a macro to be called to perform the ^R commands
		Rubout and C-D when they have explicit numeric arguments.  The
		normal definitions of the two characters call this macro in
		that case.

FS RUNTIME	(read-only) TECO's runtime in milliseconds.

FS SAIL	if nonzero, the terminal is assumed to be able to print non-
		formatting control chars as 1-space graphics.  TECO outputs
		them as they are instead of outputting an ^ and a non-ctl char.
		Terminal initialization zeros this flag if the terminal's TOSA1
		bit is 0 (this bit is set by :TCTYP SAIL).

FS S ERROR	if 0, as it is initally, a failing serach within an iteration
		or a ^P-sort key is not an error--it simply fails to move the
		pointer.  If not 0, such searches cause sfl errors like all
		other searches.

FS SHOW MODE	if nonzero, causes FR to type out the mode line (Q..J) on
		printing terminals, if it has changed since last printed.  Has
		no effect on displays.

FS S HPOS	(read only) is the horizontal position of point, taking control
		characters, tabs, CRs, etc. to appear the way they are current-
		ly being displayed, but assuming an infinitely wide line.

FS S STRING	is the default search string (which S will use), as a string
		pointer.  Do G(F S STRING) to insert it in the buffer.  This
		flag is most useful for pushing and popping.

FS STEP MACRO	(normally 0) if nonzero and numeric, TECO displays the buffer
		and waits at the beginning of every line of the program.  See
		^M for details.  If it is a string, it is executed at the
		beginning of every line in the program.  Exception:  if a macro
		begins with a "W", stepping is inhibited at the beginning of
		that macro.  The macro can inhibit stepping throughout itself
		by starting with "W 0F[STEP MAC".  Exception:  stepping is
		also done whenever a successful conditional begins.

FS STEP DEPTH	restricts the macro call stack levels at which stepping is
		done.  If FS STEP DEPTH is -1, as it is initially, stepping
		goes on at all stack levels.  Otherwise, the value of FS STEP
		DEPTH is the largest macro call depth (FS BACK DEPTH value)
		for which stepping can take place.

FS SUPERIOR	if nonzero is the macro to be called when TECO's superior makes
		a request to insert text into TECO.  See "How Superiors Can Put
		Text into TECO" below.

FS S VALUE	the value stored by the last search command (0 if search
		failed; else negative, and minus the number of the search
		alternative which was actually found).

FS TAB WIDTH   (initially 8) is the spacing between tab stops for display of
		tab characters in the buffer.  Although the system always uses
		8-character tab stops, TECO handles output of tabs itself and
		can output with any interval between tab stops.

FS TOP BUFFER	is a duplicate copy to the top level EMACS buffer (the one
		selected with Select Buffer).  Compare ..O against this to see
		if the current buffer is top level.

FS TOP LINE	is, on display terminals, the number of the first line on the
		screen that TECO should use.  Normally 0, so TECO starts output
		at the top of the screen.

FS TRACE	nonzero iff TECO is in trace mode.  See "?".  1F[ TRACE is a
		good way to start tracing temporarily.

FS TRUNCATE	says what to do with long lines of type-out.  Negative =>
		truncate them.  Positive or zero => continue them to the next
		line.  Entering ^R sets this flag to 0.

FS TTMODE	(initially 0) non-zero tells TECO that normal buffer display
		should display on printing terminals.  (if there is a user
		buffer display macro, this flag has no effect unless the macro
		checks it)

FS TTY FCI	(Twenex only) if positive, we assume that the terminal has an
		Edit key, and that the 200 bit in incoming characters should be
		interpreted as "Meta".  If this flag is zero, then the 200 bit
		is ignored on the assumption that it is a parity bit.  If this
		flag is negative, the terminal has full 12-bit character input.
		This only works under VTS.

FS TTY INIT	(no argument or value) causes TECO to reexamine the system's
		terminal description and reset various flags, and the cursor in
		..A, appropriately.  Then, FS TTY MACRO is executed if
		nonzero.  It can be used to digest the tty characteristics and
		set flags accordingly.  FS TTY INIT is run automatically when
		TECO is started or restarted.

		In detail, ..A is set to "-!-" on printing terminals, and to
		"/\" on displays (but "^A^B" on imlacs).  FS RGETTY is set up
		to be 0 on a printing terminal, nonzero otherwise.  FS VERBOSE
		is set equal to FS RGETTY.  FS TTYOPT is read in from the
		system.  FS ^H PRINT is zeroed unless the terminal can
		backspace and overprint; FS ^M PRINT is zeroed unless the
		terminal can overprint.  FS SAIL is set nonzero if the %TOSA1
		bit is set in TTYOPT (this is the bit ":TCTYP SAIL" sets).  FS
		LID is set nonzero if the %TOLID bit is set in TTYOPT.  %TOLID
		says that the terminal can insert and delete lines.  FS WIDTH
		and FS HEIGHT are read in from the system.  FS ECHOLINES is
		set to 0 on printing terminals; 1/6 of the screen size on
		displays.  FS D WAIT is set to -1 if FS OSPEED is positive
		and 600 or less; to zero, otherwise.

FS TTY MACRO	is a macro called by FS TTY INIT to give the user a chance to
		alter TECO flag settings based on the newly-gobbled terminal
		characteristics.  If you don't like the way TECO initializes
		certain FS flags (namely FS ECHOLINES, FS TRUNCATE, FS
		VERBOSE, FS WIDTH, FS ^HPRINT, FS ^MPRINT, and FS SAIL) in
		FS TTY INIT, this macro can change them.  Pure strings should
		NOT be used for this; when a saved EMACS environment is
		restored, FS TTY MACRO$ is processed before even the standard
		libraries are loaded in.  So you must create the string with
		:I, X or :G.  You can make an impure copy of a pure string in
		Q0 with :I00.

FS TTYOPT	(read-only) the TTYOPT word for the terminal.  However, if you
		think you want to use this flag, see FS %TOCID, etc., first.

FS TTY PAGE MODE
		(Twenex only) if negative, prevents TECO from leaving page
		mode, so that ^Q and ^S are still used for flow-control.  Note
		that this means they are not available as commands.

FS TTYSMT	(read-only) the TTYSMT word for the terminal.

FS TYI BEG	is the value which FS TYI COUNT had on the last time through
		the main ^R command loop.  In other words, it is the number of
		terminal input characters so far, not including the last or
		current ^R command.  Commands to set the numeric argument do
		not count as real commands in this regard; they are grouped
		with the commands for which they set the argument.  When ^R is
		reading the first character of a command, FS TYI COUNT has
		been incremented already, so it equals FS TYI BEG+1.

FS TYI COUNT	is the number of characters read from the terminal so far.

FS TYI SINK	if nonzero holds a macro to be called every time a character is
		read from the terminal (not from FS REREAD or from FS TYI
		SOURCE).  The character read, in the 9-bit code, is passed as
		a numeric argument to the macro.  The macro should return a
		single value, for the sake of ^R display updating.  FS TYI
		COUNT and FS TYI BEG may be of use in the macro.

FS TYI SOURCE	if nonzero holds a macro to be called to obtain "terminal
		input".  This is instead of reading from the keyboard.  The
		macro should put the input character it wishes to provide into
		FS REREAD and then return.  The macro should return a single
		value, for the sake of ^R display updating, but this value is
		not used in any other way.  That FS TYI SOURCE is nonzero is
		taken to imply that input is available, so display updating is
		suppressed.  To cause displaying to be done, you must bind FS
		TYI SOURCE to zero and then request it.  FS TYI SOURCE is set
		to zero by anything that discards keyboard input (errors,
		quits, etc).

FS TYO HASH	<vpos>FS TYO HASH returns the hash code of the screen line at
		position <vpos>.  <n>,<vpos>FS TYO HASH sets the hash code of
		that screen line to <n>.  This is useful primarily for
		-1,<vpos>FS TYO HASH which will force that screen line to be
		redisplayed.

FS TYO HPOS	(read-only) while typeout is in progress (FS TYPEOUT nonnega-
		tive), holds the current typeout horizontal position, in which
		the next typed character will appear.

FS TYO VPOS	(read only) while typeout is in progress (FS TYPEOUT nonnega-
		tive), holds the current typeout vertical position, in which
		the next typed character will appear.

FS TYPEOUT	is -1 if typeout has not been happening recently, so typeout
		starting now would appear at the top of the window.  FS
		TYPEOUT is not -1 when typeout was the last thing to happen
		and any more typeout will appear after the previous typeout.
		:FT types at the top of the window by putting -1 in FS TYPEOUT
		before typing.

FS U HSNAME	is used to determine a user's hsname.  <user> FS U HSNAME
		(where <user> is sixbit) returns <user>'s hsname in sixbit.
		<its>,<user> FS U HSNAME returns his hsname on machine <its>
		(sixbit).

FS UINDEX	(read only) The user index of the TECO job.

FS U MAIL FILE	is used to determine the filename (including the machine) of a
		user's mail file.  <user>FS U MAIL sets the default filename
		to the name of <user>'s mail file (where <user> is in sixbit).
		<its>,<user>FS U MAIL sets them to the name of his mail file
		on machine <its> instead of his normal mail-receiving machine.

FS UNAME	(read only) returns the UNAME of the job TECO is running in, as
		a numeric SIXBIT word, which can be converted into text by the
		F6 command.  See also FS XUNAME and FS MSNAME, one of which
		might be better for your purpose.

FS UPTIME	(read only) returns time system has been up, in 30'ths,
		(milliseconds on Twenex).

FS UREAD	(read-only) -1 iff an input file is open, else 0.  Once an
		input file is opened, it remains open until "EC", "@Y", "@A",
		"EE" or "EX" is done.

FS UWRITE	(read-only) -1 if an output file is open, else 0.

FS VAR MACRO	if nonzero enables the feature whereby setting a named variable
		can run an arbitrary macro to make changes in other data
		structures.  These data structures will appear automatically to
		reflect the value of the variable.

		To use this feature, allocate three words per variable in the
		symbol table in Q..Q.  The macro to call is the contents of the
		third word, but only if it is a string which starts with a "!".
		If that is the case, it will be called with the new value of
		the variable as its argument.

FS V B		is the distance between the real beginning of the buffer and
		the virtual beginning.  See FS BOUNDARIES, but unlike that
		flag, FS V B can be pushed and popped.  B has the same value
		as FS V B.

FS VERBOSE	if not 0, TECO will print the long error message of its own
		accord when an error occurs.  Otherwise it will print only the
		3-char code and the long message must be requested by typing
		^X.  Initially 0 except on displays.

FS VERSION	(read-only) the current TECO version number

FS V Z		is the distance between the virtual end of the buffer and the
		real end--the number of characters past the virtual end.  See
		FS BOUNDARIES for more info, but note that FS V Z can be
		pushed and popped.  Z's value is FS Z-(FS V Z).

FS WIDTH	width of terminal's screen or paper, in characters.

FS WINDOW	the number of the first character in the current display
		window, relative to the virtual beginning of the buffer (that
		is, FS WINDOW+B is the number of that charcter).

		FS WINDOW+BJ (FS HEIGHT-(FS ECHOLINES)/2)L will put the
		pointer in the middle of the window (usually).  Setting FS
		WINDOW will make TECO try to use the window specified.
		However, if the constraints of FS %TOP and FS %BOTTOM are not
		met, TECO will choose another window rather than use the
		specified one.

FS WORD	gets or sets words in the current buffer.  This flag makes it
		possible for TECO programs to edit binary data bases.  <n>FS
		WORD returns the contents of the word containing character
		<n>; <val>,<n>FS WORD sets that same word.  When handling
		binary data, it is unwise to insert or delete characters other
		than in units of five, on word boundaries.  The way to delete a
		word is to delete its five characters; insert a word with 5,0I
		(this does not set the low bit!  You cannot count on the word
		to contain 0 unless you store into it with FS WORD).

		To read in a file of binary data, FY should be used, since Y
		might pay special attention to the characters in the file.
		Copying out of another buffer with G works, provided the
		transfer starts and ends on word boundaries (blt is used).  For
		writing out binary data, use @HP.  The @ says not to clear the
		low bits.  Use HP rather than PW PW since PW may add a ^L.  EF
		is OK for closing the file--it will add no padding if it is
		done at a word boundary.

FS XJNAME	(read only) returns the XJNAME of the job TECO is running in,
		as a numeric SIXBIT word, which can be converted into text by
		the F6 command. The XJNAME is "what the JNAME was supposed to
		be", so if you want your init file to do different things
		according to how TECO was invoked, you should use the XJNAME
		rather than the JNAME.  On Tops-20, this will be the first atom
		of the command line, if there is one; this is useful for the
		same reason.

FS X MODIFIED	is completely analogous to FS MODIFIED in how TECO treats it.
		However, the user can clear either one without changing the
		other.  They can be used to detect the occurrence of
		modifications since two different types of events (such as,
		real saves and auto saves).  FS X MODIFIED does not affect the
		star in the mode line; only FS MODIFIED does.
	  
FS X PROMPT	On printing terminals, all commands that type out first print
		and zero FS X PROMPT if nonzero (using FS ECHO OUT).  Do not
		try to use it on displays.

FS XUNAME	(read only) returns the XUNAME of the job TECO is running in,
		as a numeric SIXBIT word, which can be converted into text by
		the F6 command.  The XUNAME is "who the user really is".  For
		example, it is what TECO and other programs use to decide whose
		init file to use.

FS Y DISABLE	controls treatment of Y command.
		0 => Y is legal.
		1 => Y is illegal (gives "DCD" error).
		-1 => Y is always treated as @Y.

FS Z		(read only) the number of characters in the buffer.  Will
		differ from value of Z command when virtual buffer boundaries
		don't include the whole buffer.  This is Z-BEG (see "buffer
		block").

Note:  In the names of the following flags, "^" represents caret, not a control
character.  Control characters cannot be part of FS flag names.

FS ^H PRINT	controls how ^H is typed out.  Negative => actually backspace
		(and overprint), otherwise type the ^H as caret-H.  FS TTYINIT
		and G cause this flag to be zeroed if the terminal cannot
		handle overprinting.

FS ^I DISABLE	controls the treatment of the tab character as a TECO command.
		0 => ^I is an insert command (see Tab for details).
		1 => ^I is illegal (gives "DCD" error).
		-1 => ^I is a no-op.

FS ^L INSERT	(initially 0) if 0, formfeeds in files that terminate Y
		commands' reading are thrown away, and the P and PW commands
		output a formfeed after the buffer.  If FS ^LINSERT is
		nonzero, formfeeds read from files always go in the buffer, and
		P and PW never output anything except what is in the buffer.
		Either way, a Y and a P will write out what it reads in.

FS ^M PRINT	says when a stray CR or LF should be typed out as one, as
		opposed to being printed as "^M" or "^J".  Possible values and
		initialization like FS ^H PRINT

FS ^P CASE	if nonzero, ^P sort ignores case (lowercase letters sort like
		the corresponding uppercase).

FS ^R ARG	is the explicit numeric argument for the next ^R mode command,
		or 0 (not 1!) if there was none.

FS ^R ARGP	contains two bits describing this ^R-command's argument:

		  bit 1.1 (1) is set if any argument was specified (either
			numerically or with ^U).
		  bit 1.2 (2) is set if a numeric argument was specified.  If
			this bit is 0, the contents of FS ^R ARG are ignored,
			and 1 is used instead.
		  bit 1.3 (4) is set if the argument, as specified by the other
			bits, should finally be negated.

FS ^R CCOL	the comment column, for ^R's comment mode.

FS ^R CMACRO	<n>FS ^RCMAC gets the ^R-mode definition of the character
		whose ASCII code is <n>.  <m>,<n>FS ^RCMAC sets it to <m>.
		<n> should be an ASCII code; it will be converted to 9-bit TV
		code which is what is actually used to index the ^R-mode
		dispatch table.  If you wish to supply a 9-bit code yourself,
		use "@FS ^RCMAC" which skips the conversion.  Also, these
		definitions may now be referred to as q-regs in all the q-reg
		commands--see "Q".  The definition is either a built-in command
		or a user macro.  In the former case, the definition is a
		positive number of internal significance only.  However,
		built-in definitions may be copied from one character to
		another using FS ^RCMAC.  For a character to be a user macro,
		its definition must be one of the funny negative numbers which
		are really string pointers.  They can be obtained from strings
		by applying the "Q" command to a q-reg that contains text.  For
		example, to make the definition of the character " " be the
		string which is at the moment in q-reg A, do "QA,^^ FS
		^RCMACW".  "QAU^R " is equivalent.  To copy the definition of
		"A" into the definition of rubout, do "^^AFS ^RCMAC,127FS
		^RCMACW".  This will make rubout self inserting (unless "A"
		had been redefined previously).

FS ^R DISPLAY	if nonzero is macroed every time ^R is about to do nontrivial
		redisplay (anything except just moving the cursor).  If the
		evaluation alters the needed redisplay (either by returning 0
		or 2 values to ^R, or by doing some of the redisplay with ^V)
		then ^R will take note. If a FS ^R DISPLAY returns no values,
		it will force a full redisplay, thus effectively disabling ^R's
		short-cuts, so beware.  If FS REFRESH is nonzero, then it will
		be called in addition to FS ^R DISPLAY, at those times when
		the whole screen is being cleared.

FS ^R EXIT	(write-only) exits from the innermost ^R invocation.  Pops
		q-regs pushed within that ^R level, and ends iterations started
		within it.

FS ^R ECHO	1 => characters read in by ^R should not be echoed.
		0 (the default) => they should be echoed only on printing
		terminals.
		-1 => they should be echoed on all terminals.

		Note that this "echoing" is explicit typeout by TECO.  System
		echoing is always off in ^R mode, currently.  Also, rubout is
		not echoed on printing terminals.  However, FS ^R RUBOUT on a
		printing terminal when FS ^R ECHO is <= 0, types out the char
		being deleted.

FS ^R EC SD	is used to allow system echoing to echo the Space character
		when some sort of auto-fill feature is in use and Space does
		not have the definition of a normal self-inserting character.
		This flag should be set to the definition which Space has when
		it does auto-filling.  When Space has this definition, it will
		be considered safe to let the system echo Spaces just as if
		they were ordinary self-inserting characters; however, to
		prevent auto-fill from being lost, system echoing will be
		allowed only as far as the column which is the value of FS
		ADLINE, which should be set no greater than the column at
		which auto-fill starts to do something nontrivial.  The
		definition of Space will not actually be executed when the
		space is echoed by the system, but for an auto-fill which isn't
		going to break the line this should make no difference.

FS ^R ENTER	is macroed (if nonzero) whenever ^R is entered at any level of
		recursion.

FS ^R EXPT	is the ^U-count for the next ^R-mode command.

FS ^R H MIN	(read only) is the hpos of the first change on the screen
		needing redisplay.  It will be a large positive number if no
		redisplay is required.  If FS WINDOW is negative then the
		value of this flag doesn't matter.

FS ^R HPOS	the current horizontal position of the cursor in ^R mode.  Not
		updated when the pointer moves, unless ^R gets control back or
		@V is done.

FS ^R INDIRECT	given a 9-bit character, traces ^R alias-definitions to find
		the character it is equivalent to.  If given a character that
		isn't an alias, returns the same one.  Thus, 311. FS ^R IND
		returns 11.

FS ^R INHIBIT	when nonzero prevents ^R from updating the display.  If FS ^R
		INHIBIT is zeroed again, all the pending updating will be done
		at the next opportunity.

FS ^R INIT	<ch>FS ^R INIT returns the initial definition of the character
		whose ASCII code is <ch>; in other words, <ch>FS ^R INIT
		always returns what <ch>FS ^R CMACRO initially returns.  The
		atsign modifier works for FS ^R INIT just as it does for FS ^R
		CMACRO; it says that the arg is a 9-bit code rather than
		ASCII.

FS ^R INSERT	the internal ^R-mode insert routine's user interface.  It takes
		one argument--the ASCII code for the character to be inserted.
		This command itself take care of notifying ^R of the change
		that is made, so when returning to ^R this change should not be
		mentioned in the returned values (so if this is the only change
		made, return 1 value).  This command is very sensitive; if the
		buffer or even "." has changed since the last time ^R was in
		progress or an @V was done, it may not work.  Its intended use
		is in macros which, after thinking, decide that they wish only
		to insert 1 or 2 characters (such as a space-macro which might
		continue the line but usually inserts a space).

FS ^R LAST	holds the most recent character read by any ^R invocation
		(quite likely the one being processed right now).  Commands
		that wish to set up arguments for following commands should
		zero FS ^R LAST, which tells ^R not to flush the argument when
		the command is finished.

FS ^R LEAVE	is macroed (if not zero) whenever ^R returns normally
		(including FS ^R EXIT but not throws that go out past the ^R).

FS ^R MARK	holds the mark set by ^T in ^R mode, or -1 if there is no mark.

FS ^R MAX	holds the maximum number of characters of insertion or deletion
		that will be printed out by ^R on a printing terminal.  Larger
		changes will cause ^R to echo the command instead of displaying
		its effect.  The default value is 50 .

FS ^R MCNT	the counter used by ^R to decide when to call the secretary
		macro.  It starts at FS ^R MDLY and counts down.

FS ^R MDLY	sets the number of characters that should be read by ^R mode
		before it invokes the secretary macro kept in q-register ..F .
		Characters read by user macros called from ^R are not counted.

FS ^R MODE	(read-only) non-zero while in ^R-mode.

FS ^R MORE	if positive, --MORE-- is used for ^R-mode display instead of
		the usual --TOP--, --BOT-- and --nn%--.  This is useful in
		command environments where Space means "show the next
		screenfull".  If negative, then neither --MORE-- nor --TOP-- is
		displayed.  This may be desirable on slow terminals, and also
		allows ..J to make use of the full width of the mode line.

FS ^R NORMAL	all "self-inserting" characters in ^R mode are really initially
		defined to go indirect through this word, if it is nonzero.  If
		it is zero, as it is initially, the default definition is used
		for such characters.

FS ^R PAREN	holds a function to be executed whenever a self-inserting
		character is inserted whose Lisp syntax is ")".  The idea is
		that this function will point out the location of the matching
		open parenthesis.  If FS ^R PAREN is zero, the feature is
		turned off.

FS ^R PREVIOUS	holds the previous (second most recent) command read by ^R's
		command loop, not counting argument setting commands.

FS ^R REPLACE	if nonzero puts ^R in "replace mode", in which normal
		characters replace a character instead of simply inserting
		themselves.  Thus, the character A would do DIA instead of
		just IA.  There are exceptions, though; a ^H, ^J, ^L or ^M
		will not be deleted, and a tab will be deleted only if it is
		taking up just one space.  Also, characters with the meta bit
		set will still insert.  Replace mode actually affects only the
		default definition of "normal" characters.  Characters which
		have been redefined are not affected, and if FS ^R NORMAL is
		nonzero no characters are affected (unless the user's
		definitions check this flag).  Making FS ^R REPLACE positive
		has the additional effect of forcing all meta-non-control
		characters to be come normal, suppressing their definitions.

FS ^R RUBOUT	the internal ^R rubout routine's user interface.  Takes 1 arg--
		the number of characters to rub out.  This command is very
		sensitive and may fail to work if the buffer or "." has been
		changed since the last time ^R was in control, or an @V, FM, FS
		^R RUB or FS ^R INSERT was done.  Its intended use is for
		macros which, after thinking, decide to do nothing but rub out
		one character and return; it gives extra efficiency but only
		when rubbing out at the end of the line.

FS ^R SCAN	if nonzero causes ^R commands, when using a printing terminal,
		to try to imitate a printing terminal line editor by printing
		the characters they insert/delete/move over.  FS ^R ECHO
		should be 1, to avoid double-echo.  See also FS ^R TTM1 for
		how to customize this.

FS ^R STAR	if nonzero, a star appears in the mode line if the buffer is
		modified.  It is nonzero by default.

FS ^R SUPPRESS	(initially -1) nonnegative => builtin ^R-mode commands are
		suppressed, except for rubout, and user-defined commands are
		suppressed unless their definitions begin with "W".  Suppressed
		command characters become self-inserting.  The char whose 9-bit
		value is in FS ^R SUPPRESS is the unquoting char.  It
		reenables suppressed commands temporarily by setting FS ^R
		UNSUPPR to -1.  If FS ^RSUPPRESS is > 511, there is no
		unquote char.

FS ^R THROW	returns control to the innermost invocation of ^R.  This is
		different from FS ^R EXIT, which returns control FROM that
		invocation.

FS ^R TTM1	if nonzero, will be called to handle display on printing
		terminals of operations TECO itself does not know how to
		display.  This includes operations that return no values to ^R,
		operations which only move the cursor but move it a long way,
		and operations which modify a region of the buffer which is
		longer than FS ^R MAX or does not end at point.

		When an operation returns no values to ^R, FS ^R TTM1 is
		called with no arguments.

		When an operation moves the cursor a long distance, FS ^R TTM1
		is passed one argument, which is the old cursor position.

		When an operation modifies a region which ^R itself does not
		know how to display for, FS ^R TTM1 receives two arguments,
		which delimit the region changed.  These two argumemnts will
		not necessarily be in order.

		If FS ^R TTM1 does not output anything, then the command is
		echoed by ^R when FS ^R TTM1 returns.

		If FS ^R SCAN is zero, redisplay is not attempted on printing
		terminals and this macro is not called.

FS ^R UNSUPP	(initially 0) actually, builtin commands are suppressed only if
		this flag and FS ^RSUPRESS are nonnegative.  However, this
		flag is zeroed after each command except ^U and ^V.  Thus,
		setting this flag to -1 allows one builtin comand.

FS ^R V MIN	(read only) is the vpos of the first change on the screen
		needing redisplay.  It will be a large positive number if no
		redisplay is required.  If FS WINDOW is negative then the
		value of this flag doesn't matter.

FS ^R VPOS	the ^R-mode cursor's vertical position.

FS _ DISABLE	controls treatment of the "_" command.  If 0 (the default), "_"
		is "search-and-yank" as it originally was.  If 1, "_" is
		illegal (gives "disabled command" error).  If -1, "_" is
		treated like "-" (good on memowrecks).
FT	types its string argument.

:FT	similar, but always goes to top of screen first (actually, to the line
	specified by FS TOP LINE).

@FT	similar to FT, but types its argument in the echo area rather than the
	display area.  Characters are typed normally, in ITS ASCII mode, rather
	than as they would echo, so to do a CRLF you need a CR and a LF.

@:FT	like @FT, but types the argument only if no input is available (FS
	LISTEN would return 0).  If input is available, the argument is
	skipped over and ignored.

FU	a list manipulating command whose main use is in <arg>FUL, which moves
	up <arg> levels of parentheses.  <arg>FU where <arg> is positive
	returns a pair of args for the next command, specifying the range of
	the buffer from .  Moving rightward to the first place <arg> levels up.
	If <arg> is negative, it moves left -<arg> levels up.

FV	displays its string argument.

:FV	types its string argument, then clears whatever is left of the screen.

FW	similar to FL but hacks words instead.  A word is defined as a sequence
	of non-delimiters.  Initially, the non-delimiters are just the squoze
	characters but the user can change that--see q-reg ..D.  This command
	returns a pair of args for the next one.  Also, FW sets FS INSLEN
	equal to the length of the last word moved over.  Main uses: FWL moves
	right one word, -FWL moves left one, FWK deletes one word to the right,
	FWFXA deletes and puts in q-reg A, FWFC converts one word to lower
	case.

:FW	similar to FW but stops before crossing the word instead of after.
	Thus, :1FWL moves up to before the next non-delimiter.  :2FWL is the
	same as 2FWL-FWL.  :FW sets FS INSLEN to the length of the last
	inter-word gap crossed.

@FW	like FW, but finds LISP atoms rather than words.  Understands slashes
	and vertical bars but not comments.

FX	like X and K combined.  "3FXA" = "3XA 3K".  The atsign flag causes
	appending to the q-reg, as for X.

FY	insert all that remains of the current open input file before point.
	Error if no file is open.  The input data are unaltered; no attempt is
	made to remove padding or ^L's.  If the transfer is on a word boundary
	in the file and in the buffer, word operations will be used, so this
	command is suitable for use with binary data.  The input file is not
	closed--use EC for that.

<n>FY	like FY, but inserts at most <n> characters, or until EOF, whichever
	comes first.  Note that <n> characters of space are always needed, even
	if the file is not really that long; thus, 1000000FY to read in the
	whole file will not work.  The input file is not closed.

FZ	(T(w)enex only) manipulates inferior forks.  This command does not work
	on Tenex but could probably be made to work.

FZ	resumes the inferior exec fork, creating it if there is none.  There is
	at most one "exec fork" since FZ will not create one if one already
	exists.

0FZ<string>
	resumes the inferior exec fork, creating it if there is none.  The
	"string" is placed in the Rescan buffer for use by the exec.

-1,0FZ<string>$
	creates and starts a new exec fork placing the "string" in the Rescan
	buffer.  This new exec fork replaces any existing one to become "the"
	exec fork, which following FZ's with no argument will resume.  There
	are no defaults for the filename.

FZ<filespec> <string>
	creates and starts a non-exec fork by loading the specified file (no
	defaults!).  The "string" is placed in the Rescan buffer in the same
	manner EXEC uses.  Ie. "FILENAME string".  The FS FORK JCL flag can
	also be used to set the command line, it is just the "string" part.
	After the fork returns, the FZ command returns a positive number which
	is the TECO index of the fork.  This index can be used to resume or
	kill the fork:

<i>FZ<string>
	resumes the fork of index <i>, and waits for it to return.  The string
	is placed in the Rescan buffer.  A pre-comma argument may be given:

	-1 -- signifies that the Rescan buffer is to be preset to read.
	0  -- start the fork at its primary entry location.
	n  -- start the fork at location n in the entry vector.

-<i>FZ	kills the fork of index <i>.  Indices are always positive.

@FZ...	is like FZ but does not clear the screen on return.

F[<flag>
	pushes the value of FS<flag> on the q-reg pdl, so that it will be
	restored on unwinding.

<arg>F[<flag>
	pushes the flag and sets it to <arg>

<ch>F[ ^R CMACRO
	pushes the definition of character number <ch>.

<arg>,<ch>F[ ^R CMACRO
	pushes the definition of character number <ch> and sets it.

F_	this command has the same meaning that _ normally has; namely, search
	for a string arg and keep yanking till end of file.  However, this
	command works regardless of the setting of FS _DISABLE

F]<flag>
	pops from the q-reg pdl into FS <flag>.

<ch>F] ^R CMACRO
	pops from the q-reg pdl into the definition of character number <ch>,
	and returns the old definition.

F~	compares strings, ignoring case difference.  It is just like F= except
	that both strings are converted to upper case as they are compared.
G<q>	insert in buffer to left of pointer the text in q-reg <q>.  If q-reg
	specified contains # rather than text, decimal representation thereof
	will be inserted.  If the q-reg contains a buffer the gap in the buffer
	may have to be moved before the G can be done.  FS INSLEN is set to
	the length of the inserted text.

<m>,<n>G<q>
	insert only a part of the text in the q-reg; specifically, the range
	from <m> to <n>-1 inclusive.  This feature works only for q-regs
	containing text; if a q-reg holds a number the whole q-reg will be
	inserted despite the args.

:G<q>	returns a copy of the string in q-register <q>.

<n>:G<q>
	returns as a number the character at position <n> in the string in <q>.
	It is an error if <n> is negative or >= the length of the string.

<m>,<n>:G<q>
	makes a substring of the string in <q>, taking the characters starting
	form position <m> and stopping before character <n>.  This substring is
	returned as a value.  FS INSLEN is set to the length of the substring.

H	equivalent to B,Z; i.e., specifies whole buffer (or all within the
	virtual boundaries if they're in use) to commands taking two args for
	character positions such as K, T, or V.

I	if no arg, insert following string arg (terminated by Altmode) into the
	buffer before point.  The characters are inserted at the pointer, and
	the pointer is left after the characters.

	If preceded by an atsign ("@"), then the following char is the
	delimiter, and the next un-quoted and un-delimiter-protected occurrence
	of that character is what ends the string argument.  e.g., @I/text/.
	The length of the inserted string is kept in FS INSLEN (see the "FK"
	and "^F" commands).

:I<q>	takes a q-register name immediately after the I and inserts into that
	q-reg, replacing the previous contents.  Atsign works as with the
	normal I command, with the delimiter following the q-reg name.  FS
	INSLEN is not set by :I.  Self-inserting chars will not take the colon
	modifier.

<n>I	inserts the character with ASCII code <n>.

<n>:I<q>
	puts the character in a string in q-reg <q>.

<m>,<n>I
	inserts <m> copies of the character with ASCII code <n>.

<m>,<n>:I<q>
	puts <m> copies of the character in a string in q-reg <q>.

J	position pointer after argth char in buffer.  If no arg, arg=B (usually
	0).

:J	is to J as :S is to S.

K	if no arg or one arg, kill chars from pointer to argth line feed
	following.  (no arg, arg=1; negative arg, back up over 1-arg line
	feeds, space over last line feed found, and kill from there to pointer.
	A colon after the arg will move back over carriage return+linefeed
	before deleting.  If no carriage return exists, TECO will only move
	back one character.  There is an implicit line-feed at the end of the
	buffer.  (note: this is the action of colon for all commands which take
	one or two args like K.)

<m>,<n>K
	kills characters <m> through <n>-1.  The pointer is moved to <m>.

<n>@K	is like <n>K, but only LF's preceded by CR's are recognized.

L:
<arg>L	move to beginning of <arg>th line after pointer (0L is beginning of
	current line.).  Colon acts as in the K command.  Note that :L moves to
	end of current line 0:L moves to end of previous line and -:L moves to
	end of line before previous line

<m>,<n>L is the same as <m>+<n>-.J

<arg>@L	is like <arg> L but only CRLFs are recognized, not stray LF's.

M<q>	calls the function in q-reg <q>.  If <q> contains a string or buffer,
	its contents are "macroed"--that is, treated as TECO commands.  If <q>
	contains a number, that number should be the initial definition of some
	^R-mode character; that "built-in" function will be called.

	Built-in functions take 1 arg; user macros, 0, 1 or 2, which they may
	access using "^X" and "^Y" (or, more winningly, with the F^X and F^Y
	commands).  The macro may read string arguments using the ^]^X
	construction; such arguments should be supplied after the M command.

	Note that if you macro a buffer, you may screw yourself if while that
	buffer is executing you either modify its contents or throw away all
	pointers to it.  If the q-register specified in the M command is a
	^R-mode character definition (as in M.^RX), the code for that character
	is put in Q..0 in case the definition looks at it there.

@M	is a variant of M that fools the called macro into thinking that it was
	called directly from ^R mode.  One effect is that the default postcomma
	numeric argument is 1, not 0.  To be precise, if a macro is called with
	@M and no arguments, then inside that macro F^X will still say that
	there are no arguments, but if ^Y is used anyway its value will be 0,
	not 1.

	Another effect is that if the called macro uses the F^K command to read
	a string argument, the argument will be read from the terminal.  If a
	macro called with @M does a :M, the @ flag will be passed along to the
	macro called by the :M; however, this will not affect the argument
	passed by the :M, which will be determined solely by the code in the
	caller (including whether the caller explicitly says @).

:M	is a tail-recursive form of macro call; it is similar to a M followed
	by a ^\, for some purposes.  However, with :M the caller is really no
	longer present on the macro call stack.  If the called macro reads a
	string argument, it will come not out of the caller, but out of the
	caller's caller.

N	does search (see S) but if end of buffer is reached does P and
	continues search.

O<tag>	sends command execution to char after the occurrence of <tag> as a
	label ("!<tag>!")  ( OX goes to !X!).  Case is not significant in
	tags, so OFOO and Ofoo will both find both !FOO! and !foo!.  Label
	must be on same iteration	level as O command, i.e., no unmatched
	< or > between O and !.  The label must also be within the same macro
	as the O; in other words, non-local gotos are not implemented.

	If the tag is not found, an "UGT" error occurs at the end of the O
	command.  For convenience's sake, :O is just like O but simply returns
	if the tag is not found.

	The @ modifier allows the tag to be abbreviated.  OFOO will not find
	!FOOBAR!, but @OFOO will find it.  This is for the sake of those using
	O to do command dispatching.

	TECO has a cache containing the locations of several recent O commands
	and where they jumped to.  If an O command is in that table, searching
	is unnecessary.  This increases efficiency.  However, if there is a ^]
	call in the arg to O, it might be intended to jump to different places
	each time, so TECO refuses to cache such jumps to force itself to
	search each time.  Also, jumps in buffers and in top level command
	strings cnnot be cached, since the data in the buffer (including the
	argument of the O command) might change at any time; if TECO then did
	not read the argument and search, it might jump to the wrong place.

P	output contents of buffer to open output file, followed by form feed
	(^L) if FS ^LINSERT is 0; clear buffer and read into buffer from file
	open for reading until next form feed or end of file.  A single
	argument means do this that many times.

	The P command usually writes zero into the low bit of each word of the
	output file.  If the @ flag is set, then outputting on word boundaries
	in the buffer and the output file outputs the low bits as they are
	present in the buffer.

<m>,<n>P
	output the characters in the range <m> through <n> to the output file.
	Do not change the buffer or read from the input file.

PW	outputs like P but does not clear buffer or do input.  Takes arg,
	meaning do it arg times.

Q<q>	returns the value in q-reg <q>, as a number.  If <q> is holding a
	number, that number is the value.  If <q> "holds text", then it really
	contains a pointer to a string or buffer, and Q<q> wil return the
	pointer, which if put in another q-reg (using "U") that q-reg will
	"hold the same text" as <q>.

	A q-reg name is either an alphanumeric char preceded by 0, 1 or 2
	periods, a "variable name" of the form <name>, a subscripting
	expression such as :Q(<idx>), a * (for certain commands), an expression
	in parentheses (for certain commands), or up to 3 periods followed by a
	"^R" or "^^" and any ASCII character.

	Periods plus alphanumeric character q-reg names refer to TECO's
	q-registers, which are what serve as variables for TECO programs.  Each
	distinct such name names a distinct variable.  Names with two periods
	are reserved for special system meanings; those that are now assigned
	are documented starting at "..A".

	While names like "A" or ".8" are fine for local variables in programs,
	for global parameters mnemonic names are necessary.  Variables with
	long names are accessible through the <name> construct.  Variable
	names may be abbreviated, and extra spaces and tabs may go at the
	beginning, the end, or next to any space or tab.  Also, case is not
	significant inside variable names.  Thus, a variable named "Foo" could
	be accessed with QFOO, Q foo  or (if there is no FO or FOX, etc.)
	with Q Fo.  Because of this latitude, variables are not created if
	they are referenced and do not exist; instead, they must be entered
	explicitly in the symbol table by the user.  This is easy to do,
	because the entire symbol table data structure is user-accessible; it
	is an FO-style symbol table that lives in q-register ..Q.  See the FO
	command for a sample macro for creating variables.  The symbol table
	must have at least two words per entry, but it may have more.  The
	additional words can be used however you like.  The FS VARMAC feature
	allows the third word to be used to hold a macro to be run when the
	value of the variable is changed, but this is enabled only if FS VAR
	MACRO is set nonzero.  See its definition.

	The elements of a q-vector may be accessed as q-registers in their own
	right.  If q-reg A contains a q-vector, then the "q-register" :A(0) is
	the first element of it, and :A(1) is the second, etc.  Indexing starts
	at zero for the first element of the q-vector, but only those elements
	within the virtual boundaries of the q-vector may be accessed.  See FS
	QVECTOR for how to create q-vectors.

	A star ("*") may be used only with commands like ] and X that wish only
	to store in a q-register; it causes such commands to return their data
	as a value instead.  Thus, :I*FOO returns a string containing FOO.

	Expressions in parentheses can be used only with commands that wish
	only to examine the contents of a q-register; the value of the expres-
	sion is used as the contents to be examined.  Commands that allow this
	option include F^A, F^E, F=, FQ, F~, G and M.  Thus, G(Q0) is
	equivalent to plain G0.

	Q-reg names containing ^R or ^^ refer to the definitions of ^R-mode
	command characters.  When "^R" is used, the ^R-mode definition of the
	specified ASCII character is referred to; when "^^" is used, the ^R
	mode definition of the specified charcter xor'ed with 100 (octal) is
	meant.  The periods specify the control and meta bits since ^R-mode
	definitions belong to 9-bit characters but only 7-bit characters can be
	inside TECO command strings; one period sets the control bit; 2, the
	meta bit; 3, both control and meta.  If the char is obtained from a
	^]^V, then all 9 bits may be obtained from that source; the periods xor
	into the number in the q-reg.  For example, "Q^RA" refers to the
	definition of "A", and "Q.^RA" refers to that of control-A, as does
	"Q^R^]^VX" when QX holds 301 (octal).  "Q^R^A" refers to the definition
	of downarrow, one of the new TV printing characters, as does "Q^^A".
	"Q^^J" refers to the definition of linefeed, whereas "Q.^RJ" refers to
	the definition of control-J, which can be typed in only on a TV (and
	which is usually defined to execute the definition of linefeed).

R	move pointer left arg chars (no arg, same as arg=1).

:R	is to R as :S is to S; as :C is to C.

<m>,<n>R
	does "<m>+<n>-.J".  This is for FLR to work.

S	search.  Takes following text string and looks for it in the buffer,
	starting from the pointer.  (if the string arg is null, the last
	nonnull arg to any search command is used) if it finds it, it positions
	the pointer after the string.  If it does not find it, it does not move
	the pointer but generates an error message unless the search is inside
	an iteration (see <.  See also FS S ERROR which may be used to disable
	this "feature").  If the search is inside an iteration, the value as if
	produced by :s (read on) will be saved whether or not the colon is
	used, for use by the ; command.  The effect of iterations on searches
	is cancelled by errsets, so what matters is whether the search is more
	closely contained in an iteration or in an errset.

	A positive arg to the search means do it arg times, i.e., find the
	argth appearance of the string; a negative arg means search the buffer
	backwards from the pointer and position the pointer to the left of the
	string if successful.  If the S is preceded by "@", the char after the
	S is used to delimit the text string instead of altmode.  In this case,
	a null arg causes a search for the null string, instead of a search for
	the last string searched for.  (This for the sake of macro-writers
	using ^].)  If the S is preceded by :, val=-1 if the search is
	successful and val=0 if not--there is no error condition.  Note also
	the FB, N and _ commands, and the ^B command.

	There are some special characters which, when used inside search
	strings, do not have their normal meanings unless quoted with a ^Q:

	    ^X matches any character.

	    ^B matches any delimiter char (normally this means it matches any
	    non-squoze char, but see q-reg ..D).

	    ^S<ch> matches any character whose Lisp syntax is <ch>.  The Lisp
	    syntax of a character is stored in q-reg ..D.

	    ^N matches any char other than the char that follows it in the
	    search string.  ^N^B matches non-delimiters, and ^N^X matches
	    nothing.  ^N^Q^B matches all but ^B.  ^N^S( matches anything whose
	    Lisp syntax is not "(".

	    ^O divides the string into substrings searched for simultaneously.
	    Any one of these strings, if found, satisfies the search.  Thus,
	    SFOO^OBAR looks for FOO or BAR.  If ^O is used inside a :S,
	    finding the <n>th substring makes the search return -<n> as its
	    value.

	    ^Q quotes the following char, i.e., deprives it of special
	    significance.

	In addition, ^] is special as usual.

	Note that SFOO^O will always succeed, and will move point forward over
	the next three characters if and only if they are FOO.  -2-(:SFOO^O)
	will do that and also return nonzero only if they were FOO.

T	type:  takes one or two args like K and types out the selected chars.

@T	types in the echo area.

U:
<n>U<q>	puts the number <n> in q register <q>.  Returns no value.

<m>,<n>U<q>
	puts <n> in <q>, and returns <m>.  Thus "<m>,<n> U<q1> U<q2>" does
	"<n>U<q1> <m>U<q2>".

V	takes arg like K and displays chars, representing the cursor by "/\"
	(or whatever is in ..A).  When, after being proceded from a --MORE--, a
	new screenfull is started, the place it began is remembered in FS
	WINDOW so that an attempt to display the buffer will try to start at
	the same place.  This may make redisplay unnecessary if you search for
	something that appears on the screen.  Nothing is typed on printing
	terminals.

@V	performs standard buffer display.  That is, "@V" always does what
	automatic buffer display does as a default (when ..B holds 0).  When in
	^R mode, @V does a ^R-style display.  Note that @V will display on any
	type of terminal, although TECO does not normally display automatically
	on printing terminals.  In ^R mode, @V treats its arguments as ^R does
	(as hints on how to redisplay).  When not inside a ^R, @V ignores its
	arguments.

	If V is followed by W it becomes

VW	which does V, then waits for terminal input of one char whose 7-bit
	ASCII value is returned as val.

W	flushes current value except when part of VW or PW.

X	takes one or two args like K and enters selected chars as text into
	q-register named by next char in command string.  Can be retrieved by G
	command and ^] substitution, q.v.

@X	acts like X but appends text to q-reg rather than replacing q-reg
	contents.  If q-reg does not already contain text this works like
	ordinary X.  See also :I.

Y	kills the buffer, then inserts one page from the current input file
	(until first formfeed or eof).  Point is left at the beginning of the
	buffer.  If reading is terminated by a ^L, the ^L will go in the buffer
	iff FS ^LINSERT is nonzero.  (FS ^LINSERT is initially 0.)

	The input file is not closed, even if eof is reached.  To close the
	input file, use EC.  However, EE does close the input file.  Closing
	the input file is not necessary but will lighten the drain on system
	resources.

	Trailing ^C's or ^@'s just before eof are considered padding and are
	flushed.  To do input without having any padding characters removed,
	use FY.

	The virtual buffer boundaries are understood.  If no file is open, the
	buffer is left empty.  Because Y is an easy command to be screwed by,
	and isn't really necessary since the A command exists, there is a way
	to disable it.  See FS YDISABLE.

@Y	yanks in all the rest of the file.  ^L's within the file go in the
	buffer.  A ^L at the end of the file will go in the buffer iff FS
	^LINSERT is nonzero.  Trailing ^C's and ^@'s are considered padding,
	and flushed.  The input file is closed automatically.

Z	val=number of chars in buffer (more generally, the character number of
	the virtual end of the buffer, if virtual buffer boundaries are in
	use).  See also FS Z, the actual length of the buffer, and FS BOUND
	and FS VZ, which set the virtual bounds.

[<q>	push text or number in q-reg <q> onto the q-register pdl.  There is
	only one q-reg pdl, not one per q-reg.  At various times (for example,
	the ^\ and F; commands, and after errors) TECO unwinds the q-reg pdl to
	a previous level by popping everything back to where it was pushed
	from.

	The [ command does not allow subscript expressions (such as "[:A(5)")
	because automatic unwinding would have no way to know how to pop the
	pushed value back where it came from.  If you wish to push the value
	and don't mind that errors, etc. won't pop it back, do "[(Q:A(5))" or
	something similar.

<new>[<q>
	is equivalent to [<q> <new>U<q>.

\	Converts digits in the buffer to a number, or vice versa.  If no arg,
	value is the number represented as decimal digits to right of pointer
	in buffer (actually, the input radix comes from FS IBASE, as with
	numbers in commands).  :\ allows an optional minus sign.  Moves pointer
	to right of number.

<n>\	inserts printed representation of <n> in buffer to right of pointer;
	usually the number is "printed" in decimal, but the radix is controlled
	by q-reg ..E.  If two args, first specifies field size such that if 2nd
	is shorter than that many chars leading blanks will be added.  Sets FS
	INSLEN to the number of characters inserted.  See "FK" and "^F".

<m>,<n>\
	is like <n>\ but pads with leading spaces to <m> columns.

<n>:\	returns a string containing the printed representation of <n>, in the
	radix in ..E.  Sets FS INSLEN.

<m>,<n>:\
	makes a <m> character string, with leading spaces.

]<q>	pop from q-register pdl into q-reg <q>.  See the [ command.

^	This command has been replaced by the @ command but still works.  See
	the @ command.

_	if FS _ DISABLE is 0, then _ is like S, except at end of buffer do Y
	command and continue search until end of file on input or until text
	string found.

	If FS _ DISABLE is 1, "_" is illegal.  If FS _DISABLE is -1, "_" is
	the same as "-".

	Use "F_" in a macro to be sure of doing the search.

Rubout	deletes last char typed in, and types deleted char.  Done during
	type-in, not during command execution.  If executed (rather hard to
	do), same as _.  Rubouts are typed out by TECO as ^? (rubout is ctl-?)

	Lower case letters are interpreted like upper case letters when they
	are commands.  Inside insert and search strings they are treated as
	themselves.
Various special topics of interest are treated below

When TECO is started for the first time, it initializes various data areas,
prints its version number, and initializes several flags associated with the
terminal (by executing FS TTY INIT).  On T(w)enex, if TECO was started at 1 +
the normal starting address, it expects to be passed a JCL and saves the JFN's
filenames, as a string, in FS CCL FNAME.  If TECO was started at 2 + the
normal starting address, FS LISPT is set nonzero.  Otherwise, it is set to 0.
In either case, TECO looks for a "TECO INIT" file (see below), executing it as
a program if it is found.

When TECO is restarted, it does not clobber the buffer, q-regs or open files.
It does, however, execute FS TTY INIT which resets some flags whose preferred
setting depend on the type of terminal.  FS TTY INIT calls the user-supplied
FS TTY MACRO, if not 0.  Then, it quits to top level and executes whatever is
in q-reg ..L (unless it is 0).


Init files:

Whenever TECO is started for the first time, it checks for a file
<hsname>;<xuname> TECO, for a file <hsname>;* TECO, and then for the file
.TECO.;* TECO.  (On T(w)enex, it looks for <conn-dir>TECO.INIT and then for
EMACS:TECO.INIT).  The first one found is executed as TECO commands.  The last
of those files is the default init file.  The other two would be personal init
files.  The personal init file can do whatever you want.  The only thing the
default init file does is interpret command lines from DDT as follows:

	":TECO FOO BAR <cr>"

typed at DDT causes

	"ET FOO BAR  EI ER Y"

to be done by TECO--that is, TECO starts editing FOO BAR.

	":TECO FOO <cr>"

edits FOO >. 

Because COM:.TECO. (INIT) sets FS FNAMSY temporarily.

	":TECO <filename><TECO commands> <cr>"

typed at DDT executes

	" ET <file>  <commands> ".

A user's own init file should interpreted the JCL by reading it in with the
"FJ" command.  It may have any command format it wishes.

Dumped TECO programs runnable as separate programs often have their own init
files.  Such packages should use FS XUNAME and FS HSNAME to determine init
file names the same way TECO does.


Journal Files:

TECO can write a journal file describing all the commands typed by the user.
If the system crashes, the user can replay the journal file later so that his
work is not lost.

The TECO program starts writing a journal file by doing FS JRN OPEN.  This
opens the file for output, using the default filenames.  TECO automatically
writes into the file representations of all command characters read from the
terminal.  To close the journal file, use :FS JRN OPEN.  To see whether a
journal file is being written, look at the value of FS JRN OUT (it is -1 in
that case).  Note that no output is ever written in a journal file while
another journal file is being replayed.

The TECO program requests the replaying of a journal file by doing FS JRN
EXECUTE.  This opens the file using the default filenames.  When TECO is ready
to read more commands, they will be read from the journal file until the file
is exhausted, or the user types a ^G on the terminal, or the TECO program does
:FS JRN EXECUTE to close the file.  FS JRN IN is -1 when a journal file is
being replayed.

Each command character is represented by a pair of characters in the journal
file.  This is so that the Control and Meta bits can be represented in full
generality.  A character with neither the Control nor the Meta bit is
represented in the journal file by a space followed by the character itself.  A
Control character (200+nnn) is represented by an "^" followed by the
non-control character.  A Meta character (400+nnn) is represented by "+"
followed by the non-meta character.  A Control-Meta character is represented by
"*" followed by the basic character.  Thus, Meta-F is represented by "+F".

There are a few exceptions to the rule above.  A CR character (015) is
represented by the two characters CRLF.  This makes the journal file look much
nicer.  The Help character is represented by "??".

Other constructs which can appear in a journal file are ^G (007) to represent a
quit command; comments, which start with semicolon and end with CRLF, and are
ignored when replaying the file; and program commands, which start with a colon
and whose format is up to the TECO program.  When a ^G or a colon is seen in a
journal file being replayed, the FS JRN MACRO is called, and given the
character (^G or colon) as an argument.  In the case of ^G, the macro should do
1F[JRN INHIBIT and then call ^R so that the user can fix up for any timing
errors that occurred in quitting, and when the ^R returns it should do -1FS
QUIT to replay the quit.  Colon represents the start of program-specific
information; the program which wrote the journal file and the one which replays
it must agree on what format the following information takes.  The information
can be read using the FS JRN READ command.

One specific colon-sequence is defined by TECO:  colon followed by a ^G
indicates a quit which happened synchronously, while TECO was waiting for
input.  Such a quit does not need a recursive ^R for the user to fix things up
because everything is guaranteed correct.  In this case, the FS JRN MACRO
should just replay the quit with -1FS QUIT.

Normally, journal files are written and read automatically.  However, the TECO
program may wish to add extra information to the journal file.  This could be
comments designed to aid humans who look at the journal file, or it could be
information intended to be used in replaying the file properly.  In that case,
it should take the form of a colon followed by information to be read in by FS
JRN MACRO later.  In either case, the information is written by means of the
FS JRN WRITE command, which accepts a character or a string.
TECO's Data Structures (Strings, Buffers and Qvectors)

TECO has two different data structures for storing sequences of characters:
strings, and buffers.  They differ in what operations are allowed on them, and
how efficient they are.

Strings have less overhead than buffers, but as a penalty they are not easily
altered.  Once a string has been created, its contents usually do not change;
instead one might eventually discard the string and create a new one with
updated contents.  The sole exception is F^E, which makes it possible to alter
characters in a string (but not to insert or delete).  Commands which "put text
in a q-register" all do so by consing up a string and putting a pointer to it
in the q-register.

Buffers are designed to be convenient for insertion and deletion.  Each buffer
has its own pointer, and its own virtual buffer boundaries, which are always
associated with it.  The contents of a buffer can be accessed just like the
contents of a string (in which case only the part between the virtual
boundaries is visible), but it can also be "selected" and then accessed or
altered in many other ways: insertion, deletion, searching, etc.  Each buffer
also has a flag which is set nonzero whenever the buffer's contents are
changed; it can also be set by the user with FS MODIFIED.  A buffer has about
42 characters of overhead, and the number of buffers is limited (about 40).
Initially, there is only one buffer in a TECO (pointers to which are initially
found in q-registers ..O and ..Z), and new ones are only made when explicitly
asked for with F[ B BIND, FS B CONS or FS B CREATE.

Strings and buffers are normally represented in TECO by pointers.  When a
q-register "contains" a string, it actually contains a pointer to the string
(see the sections on internal format for details).  If q-register A contains a
string, QA returns the pointer, which can be stored into q-register B; then QB
and QA both point to the same string.  The command :I*<string> returns a
pointer to a newly consed up string containing <string>.  :G can be used to
extract a substring (which is copied, not shared).  The commands :\, :F6 and X*
are also useful for creating strings.

A buffer is selected by putting a copy of a pointer to it into q-register ..O.
TECO has a garbage collector, so that if all pointers to a buffer or string are
eliminated, the storage it occupies will eventually be reclaimed.  Most of the
space occupied by a buffer can be reclaimed explicitly with the FS B KILL
command; the buffer is becomes "dead", and even though pointers to it may still
exist, any attempt to use them to select the buffer or examine its contents
will be an error.

Vectors of objects can also be represented in TECO, with either buffers or
qvectors.  Buffers can be used to as vectors of numbers, while qvectors are
used as vectors of arbitrary objects (numbers, or pointers to strings, buffers
or qvectors).  The difference is due to the fact that the garbage collector
knows that the objects in a qvector might be pointers and therefore must be
marked, while the objects in a buffer cannot be pointers and are ignored.  The
words in a buffer or q-vector can be accessed easily with subscripted
q-register names; if QA contains a q-vector, then Q:A(0) is its first element.
To access the elements in hairier ways, you can select the buffer or q-vector
and the insert or delete, etc.  Q-vectors are created by means of FS Q VECTOR.

The buffer block, and what buffers contain (and the gap):

The current buffer is described by the 7-word "buffer block" which contains
these variables:

	 BEG	char addr of start of buffer,
	 BEGV	char addr of lower buffer boundary,
	 PT	char addr of pointer,
	 GPT	char addr of start of gap,
	 ZV	char addr of upper buffer boundary,
	 Z	char addr of top of buffer,
	 EXTRAC	# chars in gap.
	(next come 2 words used by the communication
	 protocol.  See below).
	 MODIFF	nonzero if buffer has been modified.
	 RDONLY value of FS READ ONLY for this buffer.

Note that all character addresses normally used in TECO have BEG subtracted
from them; "B" returns BEGV-BEG; "Z", ZV-BEG; "FS Z", Z-BEG; ".", PT-BEG; "FS
GAP LOCATION", GPT-BEG.  "FS GAP LENGTH" gives EXTRAC.  The actual value of
BEG is available as "FS REAL ADDRESS".

GPT and EXTRAC describe the "gap", a block of unused space in the middle of the
buffer.  The real amount of space used by the buffer is Z-BEG+EXTRAC.  BEGV,
PT, Z and ZV are "virtual" addresses in that they take no account of the gap.
To convert a virtual address to a real one, add EXTRAC to it if it is greater
than or equal to GPT.  Real address 0 refers to the first character in word 0;
real address 5 refers to the first character in word 1, etc.

It is OK for the superior to alter those variables or the contents of the
buffer, if TECO is between commands or has returned because of ^K, FS EXIT or
^C; except that BEG should not be changed and the sum of Z and EXTRAC (the real
address of the end of the buffer) should not be changed, unless appropriate
relocation of other buffers and TECO variables is undertaken.  TECO programs
need not worry about the gap, except for efficiency reasons or when
communicating with machine language programs, and they need never convert
character addresses to real addresses; TECO does all that.


Strings - internal format:

A string containing <n> characters takes up <n>+4 consecutive characters in
TECO.  It need not start on a word boundary.  The first four characters are the
string header; the rest, the text of the string.  The header starts with a
rubout.  The second character is <n>&177; the third, (<n>/200)&177; the fourth,
<n>/40000 (numbers in octal).


Buffers - internal format:

A buffer consists of a buffer-string, which points to a buffer frame, which
points to the buffer's text.

The buffer-string is similar to a string, and exists in a string storage space,
but begins with a "~" (ASCII 176) instead of a rubout.  It has only three more
characers; the second is <addr>&177; the third, (<addr>/200)&177; the fourth,
<addr>/40000; <addr> being the address of the buffer frame.

The buffer frame is a seven-word block whose purpose is to save the buffer
block for buffers which are not selected.  While a buffer is selected, the
buffer frame contents may not be up to date.

The first word of the frame contains a few flag bits in the left half.  The
sign bit will be set to indicate that the block is in use as a buffer frame.
The 200000 bit is the GC mark bit and should be ignored.  The 100000 bit, if
set, indicates that the buffer is really a qvector.  The 40000 bit is the
"buffer modified" flag.  These bits are only in the buffer frame, not the
buffer block (BEG).


Buffer and string pointers - internal format: 

When a q-reg is said to hold a buffer or a string, it really contains a pointer
to the buffer or string.  The pointer is in fact a number, distinguished from
other numbers by its value only!  A range of the smallest negative numbers are
considered to be pointers (this is why QAUB copies a string pointer from QA to
QB without any special hair).

Numbers which are pointers are decoded by subtracting 400000000000 octal (the
smallest negative integer) to get a character address.  This may either be the
exact address of a character in pure space (what :EJ loads into), or the
relative address of a character in impure string space (what "X" allocates
within.  The char address of the start of impure string space is held in
location QRBUF).  In either case, that character should be the rubout beginning
a string or the "~" starting a buffer-string.  If the number, thus decoded,
does not point within either of those ranges, or doesn't point at a "~" or
rubout, then it is not a pointer--just a plain number.

For example, 400000000000.+(FS :EJPAGE*5*2000.) is a string pointer to a
string whose first character is at the very beginning of the last :EJ'd file.
If the file has the proper format (see "strings" above), that number may be put
in a q-reg and the string then executed with "M" or gotten by "G", etc.  The
file might contain a buffer-string except that causing it to point to a
legitimate buffer frame would be difficult.  Making it point to a counterfeit
buffer frame inside the file would lose, since TECO tries to write in buffer
frames.


Low Bits:

On ITS, the low bits of the words of a "text" file are generally ignored, but
on other systems such as BOTTOMS-10 any word whose low bit is 1 is effectively
not present in the file.  Therefore, it is desirable not to set low bits of
text files.  It is also necessary to be able to manipulate binary files,
reading and writing all the bits.

TECO never touches the low bits of files when they are read in.  When a file is
written out, normally all the low bits are cleared.  However, the @P command
outputs a file without touching the low bits.  It is used to output binary
files.

When operating on binary files data in the buffer, you must be careful to avoid
operations which can clear the low bits of the words.  Anything which moves
text except on word boundaries can shuffle the positions of the characters in
the words, and the low bits will be misplaced if not also cleared.  You can
avoid such problems if you never insert or delete characters except in groups
of 5 or multiples of 5, starting at positions which are multiples of 5.  In
this context, note that 5,0I will NOT clear the low bit; you must do 0,.-5FS
WORD or 0U:..Q(<n>) (or something else suitable) to do that.


How superiors can put text (and other things) into TECO:

A standard protocol for communication from a superior to TECO is hereby
defined, which allows the superior to request space in the buffer for inserting
text, or request that a file be loaded and a certain function be found.  Macro
packages may supply functions to handle the requests instead of TECO's default
handler.

A superior can make a request whenever TECO has deliberately returned control
(by a ^K valret, FS EXIT or a ^C) by restarting TECO at a special place:  7
plus the address of the "buffer block", which address can be found in
accumulator 2 at such times.  Save the old PC before setting it, since you must
restore the PC after the request is handled.  The word after the starting
location (8 plus the buffer block address) is used for an argument.

There are two types of requests.  If you wish to supply text for TECO to edit,
the argument should be the number of characters of text you need space for (it
may be 0).  In that case, TECO will return (with an FS EXIT) after making at
least that much space in the buffer, after which you should restore the PC at
which TECO had stopped before you made the request.  You can then insert the
text in the buffer and restart TECO.

If you want TECO to read in a file, supply a negative argument and be prepared
to supply TECO with JCL, when it asks with the standard .BREAK 12, describing
what it should do.  When TECO does a .BREAK 16, (FS EXIT) you can assume it
has done its work, and should restore the old PC.  The formats for the JCL
string are <filename><cr>, <filename>,<decimal number><cr>, and
<filename>,<function name><cr>.  A decimal number should be the address within
TECO of the place to start editing.  A function name can be anything that isn't
a number, and its interpretation is not specified.

TECO macro packages can supply a handler for requests from the superior by
putting it in FS SUPERIOR.  It will receive the argument describing the type
of request as its numeric argument (^Y), and can read the JCL with FJ and do an
FS EXIT when finished.  If FS SUPERIOR is zero, TECO's default actions will
be taken.  Note that TECO's default handling of a request to load a file is to
do nothing.
TECO's character sets:  (numbers in this section are in octal)

The most important TECO character sets are ASCII (7-bit) and the 9-bit TV set.
The contents of all files, strings, and buffers, and thus all TECO commands,
are in ASCII; 9-bit is used only for terminal input.  Here is how TECO converts
between character sets:


14-bit to 9-bit conversion when characters are read in:

When a character is actually read from the terminal, it is in a 14-bit charac-
ter set which contains a basic 7-bit code, and the control, meta and top bits
(also shift and shift- lock, which are ignored since they are already merged
into the basic 7-bit character).  TECO converts it to 9-bit as follows:  if top
is 0, and the 7-bit character is less than 40 and not bs, tab, LF, CR or
altmode, then add control+100; then clear out top, shift and shift-lock.  Thus,
TV uparrow comes in as top+013 and turns into 013; TV control-K comes in as
control+113 and stays control+113; TV "VT" comes in as 013 and turns into
control+113; TV control-VT comes in as control+013 and becomes control+113;
non-TV control-K comes in as 013 and becomes control+113; TV control-I comes in
as control+111 and stays control+111; TV "tab" comes in as 011 and stays 011;
TV control-tab comes in as control+011 and stays control+011; non-TV "tab" or
control-I comes in as 011 and stays 011.

The character 4110 (Top-H) is the HELP character; it is handled specially.  It
is not changed, even when any other character would be converted to 9-bit or
7-bit.  It is always returned as 4110.  However, if FS HELP MAC is nonzero,
then 4110 typed AT ANY TIME will cause FS HELP MAC to be run.  When FS HELP
MAC is run, the 4110 is otherwise ignored, so TECO will continue to wait for
input (unless FS HELP MAC sets FS REREAD to supply some).  Only when FS HELP
MAC is zero will 4110 ever be returned to the user.  ^R ignores 4110 (except
for running FS HELP MAC).


9-bit to ASCII, when TECO wants to read an ASCII code:

Input read in using "@FI", or read by the ^R-mode comand dispatch, is used as
9-bit.  However, when input is read by "FI", or by the "^T" command reader, or
by TECO top level, it must be converted to ASCII as follows:  meta is thrown
away; if control is 0 then nothing changes; otherwise, control is cleared and
the following actions performed on the 7-bit character that is left:  rubout
stays the same; characters less than 40 stay the same; characters more than 137
have 140 subtracted; characters 100 to 137 have 100 subtracted; all others are
unchanged, except for 40 (Space) which becomes 0 (^@).  Thus, control+111 (TV
control-I) becomes 011; control+011 (TV control-tab) becomes 011; and 011 (TV
tab, or non-TV control-I) stays 011.  Similarly, TV uparrow, TV "VT", TV
control-K and non-TV control-K all become 013.


ASCII to 9-bit in FS ^RCMACRO and FS ^R INIT:

The ^R command dispatch table is indexed by 9-bit characters.  For
compatibility with the time that it was not, the commands FS ^R CMACRO and FS
^R INIT, when not given the atsign modifier, accept an ASCII argument, and try
to have the effect of referring to the definition of that ASCII character--in
fact, they convert the ASCII character to 9-bit and then index their tables.
The conversion is as follows:  If the character is less than 40, and is not bs,
tab, LF, CR or altmode, then add control+100.  Thus, 013 (^K) becomes
control+113 (TV "VT" or control-K, not TV "uparrow"), which is just right.
Tab, etc. have a harder time doing the right thing, since both 011 control+111
are plausible ways that the user could type what corresponds to ASCII 011.  The
solution chosen is to leave 011 ASCII the same in 9-bit, since the ^R-mode
definition of control-111 is to use 011's definition.


The initial ^R-mode definitions of all 9-bit characters:

All characters whose bottom 7 bits form a lower case letter are defined to
indirect through the corresponding upper case character.  Their definitions are
all 40,,RRINDR, where RRINDR is the indirect-definition routine, and 40
specifies the character 40 less.

Control-BS and Control-H indirect through BS, and similarly for Tab and LF.
Control-CR and Control-Altmode (but not Control-M and Control-[) indirect
through CR and Altmode.  An isomorphic indirection-pattern exists for meta
characters.

Control-, Meta- and Control-Meta-digits all accumulate into the numeric
argument.

Control-, Meta- and Control-Meta-Minus-sign all set the 4 bit in FS ^R ARGP,
thus negating the next command's arg.

All other meta characters are self-inserting.  A few (mentioned above) are self
inserting because they go indirect through other meta characters.

All non-control non-meta characters, except for CR, altmode and rubout, are
self-inserting.  CR inserts CRLF; altmode leaves ^R-mode; rubout deletes
backwards.  Of the rest, ^H, ^I and ^J are defined to insert themeselves
straight away, while the rest are defined to be "normal" and do whatever FS ^R
NORMAL and FS ^R REPLACE say.

Control-rubout has its own special routine, which deletes treating spaces as if
they were tabs.

Control-digits update the numeric arg for the next command.

All other control characters not in the range control+101 through control+135
are errors.

Control-M inserts just a CR.  Control-[ is an error.

The remaining control characters from control-101 to control-135 do what the ^R
command table says, or else are errors.
Neat hacks that are frequently useful:

1) To take an absolue value, use ^@^@.  -1^@^@ and 1^@^@ are both 1.  This
assumes that there is no pre-comma argument.

2) When there is just a pre-comma argument, :^@ will make it a post-comma
argument instead.  There will be zero as a pre-comma argument, but another ^@
will flush that.  Thus, :^@^@ gets a pre-comma argument as a post-comma
argument with no pre-comma.  If there is a post-comma argument already, start
with *0 to clear it first, giving *0:^@^@.

Since many commands ignore pre-comma arguments, simply :^@ may be enough.

3) ",0^@" negates its argument, like "*(-1)".

4) The easiest way to compute the maximum of two quantities is with F^@, as in
QA,QBF^@.  This, however, returns the other one as a pre-comma argument.  For
the minimum as a post-comma arg, add :^@.
TECO program writing standards:

1) Each line that doesn't begin inside a string argument should be indented
with at least one space, preferably with a number of spaces indicating how deep
in conditionals and iterations it is.

2) The semantic content of one line of TECO program should be no greater than
that of one line of any other language, if the program is to be understandable.
In other words, break lines frequently--and put a comment on each line.  There
should be spaces between logical groups of commands, every few characters, as
in "3K J IFOO", which also shows how long a line should be.

3) The standard way to write a comment is to make it look like a tag:
	!*<comment>!.

4) Follow value-returning commands with "W"'s or CRLFs when the value is not
used for anything.

5) An example of a well-commented TECO program is RMAIL.  See EMACS1;RMAILX >
and RMAILZ >.  Note that these are written in EMACS compressor format.


TECO program debugging aids:

1) Trace mode causes all TECO commands to be typed out as they are executed.
See the "?" command.  A good technique is " 1F[TRACE MA " for running q-reg A
in trace mode.

2) Using FS STEP MACRO you can cause TECO to pause at each line, displaying
the buffer and waiting for input before continuing execution.  This works best
when lines are short, as they ought to be anyway.

3) Break-loops on errors are available, by setting FS *RSET to nonzero, or by
using Q..P.

4) It is easy to edit a "FTHere I am" or "Q0=" into the program and re-execute
it.

5) If the standard top level is in use, "?" typed in after an error will cause
a printout of a short section of command string up to the point of the error.
User break loops in Q..P can use FS BACKTRACE to do similar or better things.

6) Setting FS .CLRMODE to 1 disables the ^L and F+ commands, which normally
clear the screen.  This may be useful for debugging programs that wipe out
their trace output.
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